/// Wait... Image compression... This may take a few minutes
67F2EC47|Wag... Beeld kompressie... Dit kan'n paar minute neem
/// Wait... Parse assembly 
676EEA33|Wag... Parse vergadering 
/// Parse - ok
8FD05778|Parse - ok
/// Error on Parse assembly 
783216DC|Fout op Parse vergadering 
///    No Internet connection!!!
A4472FF8| Geen Internet konneksie!!!
///    No Internet connection!!! 
BC0C3AEE| Geen Internet konneksie!!! 
///   Exit new version\n
65C60228|Uitgang nuwe weergawe\n
/// Waiting...  open unity GameDir..
4882047|Wag... oop eenheid GameDir..
/// Open unity GameDir - end
76D2CE09|Oop eenheid GameDir - einde
///   (binary shader)
9D41F04E|(binêre shader)
///   ......\nShader trancated for DEMO VERSION, Real len: 
ECA96CA1|......\nShader truncated vir die DEMO-WEERGAWE, Real len: 
/// // Not found assembly: 
4D34EB5B|// Nie gevind vergadering: 
/// \n// This project used IL2CPP, assembly converted to native code.
7981C3BD|\n// Hierdie projek gebruik word IL2CPP, vergadering omgeskakel word na inheemse kode.
/// //Not found assembly: 
C7E2652|//Nie gevind vergadering: 
///   Save text
4EC4922D|Save sms
///   test
EAE38E77|toets
/// OK
CE0FB7E1|OK
///   Script decimpilation options
391D7F38|Script decimpilation opsies
///   Script decompilation
FCB4E352|Script decompilatie
/// Disable decompilation
120E3FB8|Skakel decompilatie
///   JDecompiler
8AFC8F39|JDecompiler
///   Standart decompiler
EEA3A483|Stan decompiler
///   Scene params
2A11D566|Toneel params
///   Make direct MeshAsset (else Mesh by .obj file)
E3E1083F|Maak direkte MeshAsset (anders Mesh deur .obj-lêer)
///   Make all GameObjects as Active (override)
33C19C13|Maak al GameObjects as Aktiewe (ignoreer)
///   C:\Program Files\Java\jdk1.8.0_65\bin\keytool.exe
EAAC6917|C:\Program Files\Java\jdk1.8.0_65\bin\keytool.exe
///   C:\Program Files\Java\jdk1.8.0_65\bin\jarsigner.exe
F9D86526|C:\Program Files\Java\jdk1.8.0_65\bin\jarsigner.exe
///   zipalign.exe
2C5C77ED|zipalign.exe
///   Keystore 
FFDFA781|Keystore 
/// Without signature (apk without signature - can not be installed on the device)
BA63D79B|Sonder handtekening (apk sonder handtekening - kan nie geïnstalleer word op die toestel)
///   Store password
B0EF04E6|Stoor wagwoord
///   NDName
3B82BA7F|NDName
///   Key password
F15325AD|Sleutel die wagwoord
///   Key alias
B2682AD4|Sleutel alias
///   Keystore file
101C8A80|Keystore lêer
/// Select custom key
C52368B|Kies persoonlike sleutel
/// Create temp key
276F9AC4|Skep temp sleutel
/// Paths
18D1C1FD|Paaie
///   JDK installer link
293D5432|JDK installeerder skakel
///   zipalign path
20BAED5F|zipalign pad
///   jarsigner path
7119B2A9|jarsigner pad
///   keytool path
9A043CA4|keytool pad
///   Make apk
87B277BA|Maak apk
///   APKSignDialog - required JDK
5168C80F|APKSignDialog - vereis JDK
///           Ver 
2FD97207| Ver 
///    (Internal!)
3D13DA7E| (Interne!)
///    (runtime 
14A073C4| (runtime 
///   The version is obsolete and you need to install a new version.
D9E34DAA|Die weergawe is verouderd en jy nodig het om te installeer'n nuwe weergawe.
///   Waiting... Check internet connection.. http://devxdevelopment.com...
59AA61CC|Wag... Check internet konneksie.. http://devxdevelopment.com...
///    DEMO-CONSOLE!
304FB581| DEMO-CONSOLE!
/// Is Demo Version
6A0B8062|Is Die Demo-Weergawe
/// Project protected by
4F70EAA5|Projek beskerm deur
/// Width: 
BF6DE30B|Breedte: 
/// , Height: 
C4DBC9EF|, Hoogte: 
/// , Format: 
72807AF3|, Formaat: 
/// , MipMapCount: 
681748FF|, MipMapCount: 
/// \nStrings count: 
49BC9CCF|\nSnare tel: 
///   License for 'Unpacker tools' or 'RePacker Tools' or 'Unpacker Studio' not activated,\nThe image will be partially grounded on black squares!
612FA8EE|Lisensie vir "Unpacker tools" of "RePacker Tools" of "Unpacker Studio" nie geaktiveer,\nDie beeld sal word gedeeltelik gegrond op die swart blokkies!
///   License for 'Unpacker tools' or 'RePacker Tools' or 'Unpacker Studio' not activated
35889687|Lisensie vir "Unpacker tools" of "RePacker Tools" of "Unpacker Studio" nie geaktiveer
/// Wait... Extract audio..
77F9CD7A|Wag... Uittreksel klank..
/// Unsupported format
2D5ED39F|Nie ondersteun formaat
/// Exported to 
5F0013FA|Uitgevoer word na 
/// License for 'Unpacker tools' or 'RePacker Tools' or 'Unpacker Studio' not activated!
2D8D9687|Lisensie vir "Unpacker tools" of "RePacker Tools" of "Unpacker Studio" nie geaktiveer!
/// The file extension must match
FCB08D72|Die lêer uitbreiding moet ooreenstem
/// License for  'Unpacker Studio' not activated!
C668CFD6|Lisensie vir "Unpacker Studio" nie geaktiveer!
/// Dont select GameObject!
82955BC5|Moenie kies GameObject!
/// Dont select MeshAsset
68C81170|Moenie kies MeshAsset
///   License not activated!
97ABCBA2|Lisensie nie geaktiveer!
///   Dont select GameObject or level!
64471DF8|Moenie kies GameObject of vlak!
///   UI Language: 
454E6D74|UI Taal: 
/// Metadata
B20B46F5|Metadata
///   Interesting..
186DAFB|Interessant..
///   Drag the game here and I'll show what's inside)
6261EC56|Sleep die spel hier en ek sal jou wys wat is binne-in)
///   toolStripMain
F4275D09|toolStripMain
///   By name:
84A32E32|By die naam:
///   Rows limit:
B8BBD254|Rye beperk:
///   Select By ID:
E8FFDFAF|Kies Deur ID:
///   toolStrip3
E795FA33|toolStrip3
///   Common
17CFD8E7|Algemene
///   Text/Script
9E201F6A|Teks/Script
///   To protect against viewing resources, you can use the text encryption option in the obfuscator DevXUnity-ObfuscatorPro
C3B86430|Te beskerm teen die lees van hulpbronne, kan jy gebruik om die teks enkripsie opsie in die obfuscator DevXUnity-ObfuscatorPro
///   Information:
1ED72F4B|Inligting:
///   w,h,format
330840A0|w,h,formaat
///   To protect against viewing resources, you can use the image encryption option in the obfuscator DevXUnity-ObfuscatorPro\r\n
AA0547A7|Te beskerm teen die lees van hulpbronne, kan jy gebruik om die beeld enkripsie opsie in die obfuscator DevXUnity-ObfuscatorPro \n
///   Fon:
80CD912E|Background:
///   3DView
815D0B84|3DView
///   3DScene
FC75575A|3DScene
///   Hex RAW
C5C117C1|Hex ROU
///   Position
FD95CA52|Posisie
///   Line:
60434EC8|Lyn:
///   Col:
3B7EA7FB|Kol:
///   Font test
5BD15A12|Maak toets
/// Asset header edit
C9529C11|Bate kop wysig
/// Value
D03C6679|Waarde
/// Name
3BD1C9B|Naam
/// Type
C15430C6|Tipe
/// Lenght (bytes)
FE4868C0|Lengte (grepe)
///   Assembly code strings
4C18336D|Vergadering kode snare
/// Method
18B1C08E|Metode
/// Destanation method
CA64270|Destanation metode
///   Value Filter:
5F768801|Waarde Filter:
///   Method name filter:
C6CB611E|Metode naam filter:
///   Errors
621D673|Foute
///   Errors:
89FABD5F|Foute:
///   Products
4A7FD86A|Produkte
///   It is a tool for gaining new knowledge\r\nOpens the way to new opportunities
454CCD00|Dit is'n instrument vir die verkryging van nuwe kennis \nOpen die weg vir nuwe geleenthede
///   DevXUnity-Unpacker Magic Studio
6B32D8F7|DevXUnity-Unpacker Magie Studio
///   DevXUnity-RePackerTools
6C2DFEF5|DevXUnity-RePackerTools
///   DevXUnity-UnpackerTools
86FE2CB4|DevXUnity-UnpackerTools
///   UnpackerTools - license:\n- View all resources\n- View Script source code (decompile to C#, only view)\n- Export resources: sounds (as WAV), images (as PNG, DDS), mesh (.obj), text, fonts\n
1AEE8769|UnpackerTools - lisensie:\n- Kyk na al die bronne\n- View Script bron-kode (afbreek aan C#, net te kyk)\n- Uitvoer hulpbronne: klanke (soos WAV), beelde (soos PNG, DDS), maas (.obj), teks, fonts\n
///   Support
A8ABCCA2|Ondersteuning
///   Implementation..
5247A0E3|Implementering..
///   Support formats:
6799EC0E|Ondersteun formate:
///   APK (apk, obb, xapk)
2550695|APK (apk, obb, xapk)
///   Bundles (.unity3d and other)
8D3C4B5D|Bundels (.unity3d en ander)
///   Stabdelone (WIN, MAC, LINUX)
FB60580D|Stabdelone (WEN, MAC, LINUX)
///   iOS distributive (.ipa)
8FB82096|iOS distributiewe (.ipa)
///   Asset files
E125F64C|Bate lêers
///   Export:
10D3DAFD|Uitvoer:
///   Export Texture2D (png, pvr, dds)
C92A6C39|Uitvoer Texture2D (png, pvr, dds)
///   Export Sprites (png)
D0AF9C82|Uitvoer Sprites (png)
///   Export AudioClip (Sounds to .wav)
ED6D8610|Uitvoer AudioClip (Klink .wav)
///   Export Mesh (OBJ with sub-mesh, FBX)
5E55F0D5|Uitvoer Maas (OBJ met sub-mesh, FBX)
///   Export Scene elements (to FBX, Prefab)
271564|Uitvoer Toneel elemente (FBX, Prefab)
///   Export Video (avi, mp4,..)
30E504CE|Uitvoer Video (avi, mp4,..)
///   Export Text assets
73023AC|Uitvoer Teks bates
///   Export Fonts
B566829D|Uitvoer Fonts
///   Export Shader (for text shader mode)
FE03C056|Uitvoer Shader (vir teks shader af)
///   Export/Create Prefab
C7D86831|Uitvoer/Skep Prefab
///   Export Terrain Height-Map
5FDE59E4|Uitvoer Terrein Hoogte-Map
///   Replace resources for assets:
92CE21B2|Vervang hulpbronne vir bates:
///   Edit Text
153A07F6|Wysig Teks
///   Edit Header Values
6C4F95C0|Wysig Kop Waardes
///   Replace Images (with encoding)
B1C89874|Vervang Beelde (met die kodering)
///   Binary replace for any resources
9E0953D9|Binêre vervang vir enige hulpbronne
///   Generate Unity Project:
895E5C94|Genereer Eenheid Projek:
///   Make APK (with signature)
1F806B85|Maak APK (met handtekening)
///   Generate Scripts (C#) 
10E73E5E|Genereer Skrifte (C#) 
///   Generate Scenes (.unity Levels)
F285DD5B|Genereer Skerms (.eenheid Vlakke)
///   Generate Prefab (.prefab)
A0EB3B42|Genereer Prefab (.prefab)
///   Generate Unitypackage (.unitypackage)
CDBEEABB|Genereer Unitypackage (.unitypackage)
///   Generate animated model (to .unitypackage)
51C70D81|Genereer geanimeerde model (aan .unitypackage)
///   GameObject Transform RectTransform  \r\nMonoBehavior Renderer MeshRenderer \r\nMeshFilter MeshCollider Canvas \r\nCameraAsset AudioListener AudioSources \r\nColliders Animator and other
A687CC7B|GameObject Transformeer RectTransform \nMonoBehavior Vertoning MeshRenderer \nMeshFilter MeshCollider Doek \nCameraAsset AudioListener AudioSources \nColliders Animeerder en ander
///   Generate Materials
E4D924E4|Genereer Materiaal
///   Generate Texture2D
DB04E9E7|Genereer Texture2D
///   Generate Sprite
BBC14F43|Genereer Sprite
///   Generate AnimationClip\r\n
401C619C|Genereer AnimationClip \n
///   Generate Humanoid Animations
5CAEA085|Genereer Humanoide Animasies
///   Generate AnimationController
7333871E|Genereer AnimationController
///   Generate Mesh Asset
6A08CA37|Genereer Mesh Bate
///   Generate AudioClip Asset
A96CE37E|Genereer AudioClip Bate
///   Generate PhysicMaterial Asset
A1992D64|Genereer PhysicMaterial Bate
///   Generate PhysicsMaterial2D Asset
2F9B7BDF|Genereer PhysicsMaterial2D Bate
///   Generate Prefabs
88C6C19D|Genereer Prefabs
///   Generate Font
C879083F|Genereer Font
///   Generate VideoClip
23418CF9|Genereer VideoClip
///   Generate Text Assets
60C3C9B2|Genereer Teks Bates
///   Generate RenderTexture
D3E14E1E|Genereer RenderTexture
///   Generate ScriptableObject
6EC596F4|Genereer ScriptableObject
///   Generate GUISkin
BF43C65C|Genereer GUISkin
///   Version Info
E8412D7B|Weergawe Info
///   Inspector
8EC4DE12|Inspekteur
///   PropertyGridToolBar
84B78E19|PropertyGridToolBar
///   Layer:
788BDC9|Laag:
///   Tag:
38AEAAB3|Dag:
///   Save class metadata
BD211979|Stoor die klas metadata
///   Save packed version metadata
493E5DB5|Red verpak weergawe metadata
///   Save metadata from packed
683E353A|Red metadata van gepak
///   Join and save all assets metadata
9C362A73|Sluit aan by en red al die bates metadata
///   Load custom metadatas
B788894D|Laai persoonlike metadatas
/// Export as Unitypackage
CCC044AA|Uitvoer as Unitypackage
/// Export as Prefab
8E1C48B9|Uitvoer as Prefab
/// Export model as FBX
EC5ADA02|Uitvoer model as FBX
/// Open
E8CCC172|Oop
///   Open mode:
86340C3C|Open af:
/// Open Unity3D game directory
55607B33|Oop Unity3D spel gids
/// Open as APK, OBB, XAPK file (android)
874EFF8D|Oop as APK, OBB, XAPK lêer (android)
/// Open as IPA file (iOS)
1C183D79|Oop as IPA lêer (iOS)
/// Open as Bundle (WebPlayer) file
10E210E5|Oop soos Bundel (Bing) lêer
/// Open as Asset file
CDE707F8|Oop as Bate lêer
/// Open as binary
3B58AB5A|Oop as binêre
/// Open DDS Texture
670B26E1|Oop DDS Tekstuur
/// Clear
87DB2|Duidelik
/// Proxy Settings
238432FB|Proxy-Instellings
///   ALL
58A5149D|AL
///   Images
311CACDF|Beelde
///   Sounds
772A35E8|Klink
///   Script files
9BCF0A3F|Script lêers
///   Animation Clip
EA554C3|Animasie Clip
///   All assets
91A14438|Alle bates
/// Group resources
117086B5|Groep hulpbronne
/// Show classic wait mode
324D865C|Wys klassieke af wag
///   toolStripButton1
9D2A7523|toolStripButton1
///   Export resources to directory (png, wav, avi, obj...)
3CCC221F|Die uitvoer van hulpbronne te gids (png, wav, avi, obj...)
///   Generate Unity Project (from any to Unity 2017, 5.6)
DEB01D86|Genereer Eenheid Projek (van enige Eenheid 2017, 5.6)
/// Generate Project Scripts
CD938811|Genereer Projek Skrifte
/// Export All Prefabs
5CE1E87B|Uitvoer Al Prefabs
///   Make APK (with signing, for install on device)
FF2E2E6C|Maak APK (met die ondertekening van, vir installeer op die toestel)
///   Save as Text
E9941DE0|Save as Teks
///   Replace text
556F5284|Vervang teks
/// Edit and replace text
C9B78102|Wysig en vervang teks
///   Save as PNG
640C3205|Save as PNG
///   Save as DDS/PVR
AEE192BE|Save as DDS/PVR
/// Replace image
EFD46E44|Vervang beeld
/// Chessboard
C8DCF0B7|Skaakbord
/// White
74D407C9|Wit
/// Black
5EA0AB2E|Swart
/// Export as OBJ
C96FB87E|Uitvoer as OBJ
/// Export as FBX
56DB8833|Uitvoer as FBX
/// Export as Asset
D9E066FF|Uitvoer as Bate
/// Reset camera
A658D7B5|Herstel kamera
///          Make 3D for selection
5ED161EC|Maak 3D vir seleksie
///          Make 3D (without materials)
F3F1562B|Maak 3D (sonder materiaal)
///          Break process
EF8EC7A2|Breek proses
///   Go
CDEBB7D9|Gaan
///   Find
31D1912E|Vind
///   Save selection
504C0A1B|Red seleksie
///   Save to HEX dump
B053182|Red te HEX stort
///   Edit selected
63A72C9|Wysig gekies
///   Save assembly
3614E1B1|Red vergadering
///   Save RAW pre asset
5504C5D0|Red ROU pre bate
///   Save content
5B7589EA|Red inhoud
///   Save as (WAV, mp3,..)
529E2CAB|Stoor as (WAV, mp3,..)
///   Play sound
6F3BD173|Speel klank
///   Save sub content
F8C47071|Red sub inhoud
///   Replace sub content in asset
2EF8C2EC|Vervang sub-inhoud in bate
///   UI Language
808CCA97|UI Taal
/// Video lessons
7F742002|Video lesse
///   Buy and support a project
9CE8EF48|Koop en ondersteun'n projek
///   License (registration)
D302020A|Lisensie (registrasie)
///   Updates\r\nOpen download web site
192B54E9|Updates \nOop web site laai
///   DevXUnity-Unpacker Magic Tools
411E8062|DevXUnity-Unpacker Magie Gereedskap
///   There is no connection to devxdevelopment.com\nFor the correct operation of the program - you need a network connection.
9AD93C02|Daar is geen verband te devxdevelopment.com\nVir die korrekte werking van die program - wat jy nodig het'n netwerk konneksie.
///   Connection - ok
31FBE153|Verband - ok
/// error
5AED193|fout
/// License for 'Unpacker Studio' not activated!
48235494|Lisensie vir "Unpacker Studio" nie geaktiveer!
/// Play.. 
2A8CF32F|Speel.. 
/// License for 'RePacker Tools' or 'Unpacker Studio' not activated!
AD524422|Lisensie vir "RePacker Tools" of "Unpacker Studio" nie geaktiveer!
///   License for 'RePacker Tools' or 'Unpacker Studio' not activated\nThe image will be partially grounded on black squares
D866935E|Lisensie vir "RePacker Tools" of "Unpacker Studio" nie geaktiveer\nDie beeld sal word gedeeltelik gegrond op die swart blokkies
///   License - not valid!
C0FCE739|Lisensie - nie geldig nie!
///   License - valid.
20200A26|Lisensie - geldig.
///   Activation - ok
8E8D7F8A|Aktivering - ok
///   Not activated!
F62685F2|Nie geaktiveer!
///   License activation - ok
BCD279FB|Lisensie aktivering - ok
///   License key:
5A5C9760|Lisensie sleutel:
///   License State
7E90661A|Lisensie Staat
///   License Number
7F76DDFF|Lisensie Nommer
///   To activate license..
E66D4787|Om te aktiveer lisensie..
///   To open buy page
2FB642D5|Oop te maak die koop van die bladsy
///   License Information
122A693A|Lisensie Inligting
///   Waiting.. open 
352854BF|Wag.. oop 
/// Waiting.. 
1AAA4AE1|Wag.. 
/// % 
CDAAB77B|% 
/// parsing
FF4D2980|pars
/// Waiting..
1ACA4AE1|Wag..
/// Waiting.. Recreate all assets..
F6525294|Wag.. Herskep al die bates..
/// Waiting.. Update all..
5472E972|Wag.. Werk al..
/// Ok
CDEFB7E1|Ok
/// Waiting.. parsing content...
594B5358|Wag.. die ontleding van die inhoud...
/// Waiting.. make tree...
2B9B294E|Wag.. maak boom...
/// Waiting.. Resource manager.. Resources path update, items: 
4E8E089D|Wag.. Hulpbron bestuurder.. Hulpbronne pad werk, items: 
/// Waiting.. make tree - end
C60B13FD|Wag.. maak boom - einde
/// Waiting.. Import Asset: 
9914F0E|Wag.. Invoer Bate: 
/// Waiting.. Import Asset:
76314F0E|Wag.. Invoer Bate:
///  - read structure..
183D2F98| - lees struktuur..
///  - read structure - no
E9E711F3| - lees struktuur - geen
///  - init objects ..
312589DC| - init voorwerpe ..
/// Open OK, Items count: 
AB925A89|Oop OK, Items tel: 
/// Error
5AED673|Fout
/// Error:
5D8D673|Fout:
/// Make asset
AF344CBD|Maak bate
/// Waiting.. make tree structure.. for 
DC39D535|Wag.. maak boom struktuur vir.. 
/// Waiting.. make tree structure - ok
24501B89|Wag.. maak boom struktuur - ok
/// Waiting... open bundle: 
76CA22F1|Wag... oop bundel: 
/// Export to:
4F02B678|Uitvoer na:
/// read end
9FB1A365|lees einde
/// APK:
4417A002|APK:
/// Waiting.. Open apk begin...
535EE5DE|Wag.. Oop apk begin...
/// Waiting.. Open IPA begin...
EDD4194A|Wag.. Oop IPA begin...
/// Waiting.. Open Unitypackage begin...
2C9F6E00|Wag.. Oop Unitypackage begin...
/// Wait... make apk 
214685F7|Wag... maak apk 
/// Error on create APK: 
A900A8D|Fout op die skep van APK: 
/// Make apk - ok
23D17C38|Maak apk - ok
/// Waiting.. Parsing item: 
3DFC8A9F|Wag.. Pars eer van die item: 
/// Waiting.. Parsing script: 
570BFFCF|Wag.. Pars script: 
///  - Sometimes the primary decompilation can take several minutes (depends on the size of the assembly)..
6475DF5C| - Soms is die primêre decompilatie kan'n paar minute neem (hang af van die grootte van die vergadering)..
/// Waiting.. Parsing asset item: 
D08181D|Wag.. Pars eer van die bate-item: 
/// Export make asset:
F0F2A2E7|Uitvoer maak bate:
/// Export asset:
9878BDA0|Uitvoer bate:
/// Export error: 
574C4B4D|Uitvoer fout: 
/// Export ok, count: 
F9C1452A|Uitvoer ok, tel: 
///   Waiting.. MakeUnityProject..
BBD46DFD|Wag.. MakeUnityProject..
///   Waiting.. MakeUnityProject.. 
D2D4DD55|Wag.. MakeUnityProject.. 
///  export asset: 
FB976152| uitvoer bate: 
///   Waiting.. Make Unity Project.. 
EAF907C9|Wag.. Maak Eenheid Projek.. 
/// MakeUnityProject - ok
98C91534|MakeUnityProject - ok
///   Waiting.. MakePrefabs..
B2FD7227|Wag.. MakePrefabs..
///   Waiting.. MakePrefabs.. 
1F9D7227|Wag.. MakePrefabs.. 
/// MakePrefabs - ok
7415C18D|MakePrefabs - ok
///  make asset: 
24A9DD5| maak bate: 
///  make parfab asset: 
35698EAC| maak parfab bate: 
///   Waiting.. Generate Scripts..
4A5FDDF2|Wag.. Genereer Skrifte..
///   Waiting.. Generate scripts.. 
D8442619|Wag.. Genereer skrifte.. 
/// Generate Scripts - ok
C764262B|Genereer Skrifte - ok
///   Proxy connection
B3B7CD64|Volmag konneksie
///   Proxy address:
10161BED|Proxy adres:
///   port:
158D4A0|hawe:
///   User:
2C1C7F9C|Gebruiker:
/// Password:
D086BA55|Wagwoord:
/// Cancel
76594D8C|Kanselleer
///   Proxy Authentication
42142F52|Proxy Verifikasie
///   Proxy settings
13DCA69B|Proxy-instellings
/// Make temp key...
69446BC7|Maak temp sleutel...
///   Export as ".Unitypackage"
2062516|Uitvoer as ".Unitypackage"
///   Export model as ".FBX"
E72DC67C|Uitvoer model as ".FBX"
///   Export as ".Prefab"
2F8CE20D|Uitvoer as ".Prefab"
///   Making 3D scene
E5F5704E|Die maak van 3D toneel
///   Making 3D scene (without materials)
47368B19|Die maak van 3D toneel (sonder materiaal)
///   Stop of process
E97FBB80|Stop van die proses
/// Clear scene
D5FE0A41|Duidelik toneel
///   Reset of camera
DE92FEBE|Herstel van die kamera
///   Optimize Metadata for file
B533CB05|Optimaliseer Metadata vir die lêer
///   Generate Scripts for IL2CPP (C#) 
F59BA396|Genereer Skrifte vir IL2CPP (C#) 
///   EditText
A86F74B8|EditText
///   AnonymousMethods
887C750E|AnonymousMethods
///   YieldReturn
1493CEDC|YieldReturn
///   SwitchStatementOnString
35EF1F72|SwitchStatementOnString
///   AutomaticEvents
32608958|AutomaticEvents
///   AutomaticProperties
5C51074C|AutomaticProperties
///   ExpressionTrees
FEBFDC9F|ExpressionTrees
///   FullyQualifyAmbiguousTypeNames
6379F9F6|FullyQualifyAmbiguousTypeNames
///   MakeAssignmentExpressions
77F2689E|MakeAssignmentExpressions
///   ObjectOrCollectionInitializers
58BF2214|ObjectOrCollectionInitializers
///   QueryExpressions
8D02C30E|QueryExpressions
///   UsingDeclarations
839DD608|UsingDeclarations
///   CompillerTypeGenerated_Clear
22FE82C1|CompillerTypeGenerated_Clear
///   ScriptGenerateOptions
4FB9B3F8|ScriptGenerateOptions
///    Ver 4.11
CC98BD88| Ver 4.11
/// Filter
5CDB63A9|Filter
/// Text
EDB18BEE|Teks
///   Mesh
BD4F8E8E|Maas
///   Script
47AFD823|Script
///   toolStrip5
E797FA33|toolStrip5
///   Image
30EBACDF|Beeld
///   toolStrip7
E799FA33|toolStrip7
///   toolStrip4
E798FA33|toolStrip4
///   toolStrip10
E80B1424|toolStrip10
///   toolStrip9
E78BFA33|toolStrip9
///   toolStrip2
E796FA33|toolStrip2
///   statusStrip1
C1235660|statusStrip1
///   Font
E81B912E|Doen
///   toolStrip8
E78CFA33|toolStrip8
///   toolStrip6
E79AFA33|toolStrip6
///   Info
13613|Info
///   toolStrip1
E793FA33|toolStrip1
///   Full parsing assets on load (slow..)
46418AE1|Volledige ontleding van bates op te laai (stadig..)
///   Fast load (with out pre-parsing asset on load)
BBE06D23|Fast vrag (met uit die pre-ontleding bate op te laai)
///   Scrips load only
BADCFA5A|Scrips laai net
/// Decompile libil2cpp.so (IL2CPP) to C# code
EB80C700|Afbreek libil2cpp.Ek weet (IL2CPP) C# kode
/// .split0
277313E7|.split0
///   UnpackerTools - license:\r\n- View all resources\r\n- View Script source code (decompile to C#, only view)\r\n- Export resources: sounds (as WAV), images (as PNG, DDS), mesh (.obj), text, fonts
47B02D9A|UnpackerTools - lisensie: \n- Kyk na al die bronne \n- View Script bron-kode (afbreek aan C#, net te kyk) \n- Uitvoer hulpbronne: klanke (soos WAV), beelde (soos PNG, DDS), maas (.obj), teks, fonts
///   RePackerTools license:\r\n- View all resources\r\n- View Script source code (decompile to C#, only view)\r\n- Export resources: sounds (as WAV), images (as PNG, DDS), mesh (.obj), text, fonts\r\n- Replace assets content of game (replace Images, sounds, text, edit asset parametrs)
5A68B2D9|RePackerTools lisensie: \n- Kyk na al die bronne \n- View Script bron-kode (afbreek aan C#, net te kyk) \n- Uitvoer hulpbronne: klanke (soos WAV), beelde (soos PNG, DDS), maas (.obj), teks, fonts \n- Vervang bates inhoud van die spel (vervang Beelde, klanke, teks, wysig bate parametrs)
///   Unpacker Magic Studio license:\r\n- View all resources\r\n- View Full Script source code (decompile to C#, allow save script)\r\n- Export resources: sounds (as WAV), images (as PNG, DDS, PVR), mesh (.obj, .asset), text, fonts, Scrips  (to C#)\r\n, Animations, Avatar\r\n- Export models to Unitypackeg (Model, Animations, Resources)\r\n- Replace assets content of game (replace Images, sounds, text, edit asset parametrs)\r\n- Generate Unity3D project from game \r\n  (Scenes, Scripts, Images, Sounds, Meshs, Text, Fonts, Material, Animations, Models and etc.)
9D0D47AC|Unpacker Magie Studio lisensie: \n- Kyk na al die bronne \n- View Full Script bron-kode (afbreek aan C#, laat red script) \n- Uitvoer hulpbronne: klanke (soos WAV), beelde (soos PNG, DDS, PVR), maas (.obj, .bate), teks, fonts, Scrips (C#) \n, Animasies, Op Die Regte Pad \n- Uitvoer modelle te Unitypackeg (Model, Animasie, Hulpbronne) \n- Vervang bates inhoud van die spel (vervang Beelde, klanke, teks, wysig bate parametrs) \n- Genereer Unity3D projek van die spel \n(Skerms, Skrifte, Beelde, Klanke, Meshs, Teks, Fonts, Materiaal, Animasies, Modelle en ens.)
/// Waiting... open webGL: 
B67182FE|Wag... oop webGL: 
///   Enter text
E46D9380|Tik die teks
///    Ver 4.12
CC98BD87| Ver 4.12
/// Open as Unity WebGL file (.unityweb)
65DA45EF|Oop as Eenheid WebGL lêer (.unityweb)
/// Open as Unity WebGL Game by URL
98E0C71D|Oop as Eenheid WebGL Spel deur URL
///   WebGL (.unityweb)
5BF6015A|WebGL (.unityweb)
///    Ver 4.13
CC98BD86| Ver 4.13
///   Debug console view
C41A6653|Debug console te kyk
///    Ver 4.14
CC98BD8D| Ver 4.14
///    Ver 4.15
CC98BD8C| Ver 4.15
///   Saving is possible 1 time in 5 minutes
49A7281C|Redding is moontlik 1 keer in 5 minute
///   Save as txt
3158F06C|Save as txt
///   Save as RTF
C17EBD68|Save as RTF
///   Debug log form
57E1EC0F|Debug log vorm
/// Asset settings
3E64DDA1|Bate-instellings
/// Bundle auto extract
12F151A6|Bundel auto uittreksel
///   Script settings
D4BA54B8|Script instellings
///   IL2CPP Restore Scripts Structure
814EE7D0|IL2CPP Herstel Skrifte Struktuur
/// IL2CPP to decompile into ARM ASM && C# (experemental, slow)
DB9E7D17|IL2CPP om afbreek in ARM ASM && C# (experemental, stadige)
///   ImportSettings
B1B5CF8F|ImportSettings
///   Show debug log
F5AF8D49|Wys debug log
///   Saving is possible 1 time in 2 minutes
5982281C|Redding is moontlik 1 keer in 2 minute
///   Waiting.. Make Unitypackage..
D7981B49|Wag.. Maak Unitypackage..
///   Waiting.. Pack to  Unitypackage..
AD06DA43|Wag.. Pak te Unitypackage..
/// Unitypackage - ok
D1DB6975|Unitypackage - ok
/// Wait... make obb 
75CBB8DD|Wag... maak obb 
/// Error on create obb: 
AE0D89A4|Fout op die skep van obb: 
/// Make obb - ok
75B70BDE|Maak obb - ok
///    Ver 4.16
CC98BD8B| Ver 4.16
///    Ver 4.17
CC98BD8A| Ver 4.17
///   Generate Scripts for Android IL2CPP  (C#) 
11061C52|Genereer Skrifte vir Android IL2CPP (C#) 
///    Ver 4.18
CC98BD81| Ver 4.18
///    Ver 4.19
CC98BD80| Ver 4.19
///    Ver 4.20
57FDBD89| Ver 4.20
///    Ver 4.21
57FDBD88| Ver 4.21
///    Ver 4.22
57FDBD87| Ver 4.22
///   Models
2F370A3B|Modelle
/// ......\nShader truncated for DEMO VERSION, Real len: 
5C7F68E6|......\nShader kapt vir die DEMO-WEERGAWE, Real len: 
/// Break
1527D9A|Breek
///   With debug windows
A40926D6|Met windows debug
/// IL2CPP Script settings
B20B92C9|IL2CPP Script instellings
/// .NET assembly script decompilation
C4BFB9F4|.NET vergadering script decompilatie
///   Simple code structure decompiler
D29F038|Eenvoudige kode struktuur decompiler
///   ILSpy (.net 4.6 required)
13752020|ILSpy (.net 4.6 vereis)
///   Exist new version\n
62B5A32D|Bestaan die nuwe weergawe\n
///   Script decompilation options
12B10B0E|Script decompilatie opsies
///   Standard decompiler
3D2D1BC7|Standaard decompiler
/// APKSigner Dialog - required JDK
7C411C18|APKSigner Dialog - vereis JDK
///    Ver 4.26
57FDBD8B| Ver 4.26
///   The version is obsolete. Need to install a new version.
A7373E98|Die weergawe is verouderd. Nodig het om te installeer'n nuwe weergawe.
///   Wait... Check internet connection.. http://devxdevelopment.com...
76B9212E|Wag... Check internet konneksie.. http://devxdevelopment.com...
/// An error occurred while connecting to the server,\r\nplease check the network status and website availability of devxdevelopment.com\r\nand try again later.
46A8422F|'n fout het voorgekom terwyl die koppeling aan die bediener, \ngaan asseblief die netwerk status en webwerf beskikbaarheid van devxdevelopment.com \nen probeer later weer.
///   Select by name equals
F3183D13|Kies deur naam is gelyk aan
///   Search by id, name
6D8F369B|Soek deur die id, naam
///   Background:
8A15B0DF|Agtergrond:
///   Without alpha chanel
4933CD98|Sonder alpha chanel
///   Length (bytes)
F9E93EC|Lengte (grepe)
///   Standalone (WIN, MAC, LINUX)
49A132CF|Selfstandige (WEN, MAC, LINUX)
///   iOS Package (.ipa)
57715F4E|iOS Pakket (.ipa)
/// Wait.. Making UnityProject..
9706AC3F|Wag.. Maak UnityProject..
/// Wait.. Making UnityProject.. 
F46222AE|Wag.. Maak UnityProject.. 
/// Wait.. Making Unity Project.. 
A12C3A7B|Wag.. Maak Eenheid Projek.. 
/// Wait.. Making Prefabs..
EDF536FB|Wag.. Maak Prefabs..
/// Wait.. Making Prefabs.. 
5A9536FB|Wag.. Maak Prefabs.. 
/// Wait.. Making Unitypackage..
47F22DBE|Wag.. Maak Unitypackage..
/// Wait.. Export Scripts..
42A7B955|Wag.. Uitvoer Skrifte..
/// Wait.. Generate Scripts..
44C16C93|Wag.. Genereer Skrifte..
/// Wait.. Generate scripts.. 
44A0ECF3|Wag.. Genereer skrifte.. 
///   Unity Project Version
8391C557|Eenheid Projek Weergawe
///   Unity 2017.3
5E77CD61|Eenheid 2017.3
///   Unity 5.6
E54C2A1D|Eenheid 5.6
/// Information truncated for DEMO VERSION
60921137|Inligting kapt vir die DEMO-WEERGAWE
///    Ver 4.39
E362BD80| Ver 4.39
///   Show tree items id
E3024211|Wys boom items id
///   Select by id or name:
C5DD27A1|Kies deur id of naam:
///   File:
1AF463E4|Lêer:
///   ID:
E7A29BDF|ID:
/// Waiting.. ScriptMapper.. Resources path update, items: 
187801F3|Wag.. ScriptMapper.. Hulpbronne pad werk, items: 
/// Temp directory
6D8B26B7|Temp-gids
///    Ver 4.42
139FBD87| Sien 4.42
/// Apply changes - end
29AAA97D|Pas veranderinge - einde
///   Apply changes (repack bundle, make APK, etc)
824F133F|Pas veranderinge (repack bundel, maak APK, ens)
/// Without alpha channel
33A355B7|Sonder alfa-kanaal
///   Repack Bundles (.unity3d)
FBA2997F|Repack Bundels (.unity3d)
///   Unpacker Magic Studio license:\r\n- View all resources\r\n- View Full Script source code (decompile to C#, allow save script)\r\n- Export resources: sounds (as WAV), images (as PNG, DDS, PVR), mesh (.obj, .asset), text, fonts, Scrips  (to C#)\r\n, Animations, Avatar\r\n- Export models to Unitypackeg (Model, Animations, Resources)\r\n- Replace assets content of game (replace Images, sounds, text, edit asset parametrs)\r\n- Generate Unity3D project from game \r\n  (Scenes, Scripts, Images, Sounds, Meshes, Text, Fonts, Material, Animations, Models and etc.)
7906005F|Unpacker Magie Studio lisensie: \n- Kyk na al die bronne \n- View Full Script bron-kode (afbreek aan C#, laat red script) \n- Uitvoer hulpbronne: klanke (soos WAV), beelde (soos PNG, DDS, PVR), maas (.obj, .bate), teks, fonts, Scrips (C#) \n, Animasies, Op Die Regte Pad \n- Uitvoer modelle te Unitypackeg (Model, Animasie, Hulpbronne) \n- Vervang bates inhoud van die spel (vervang Beelde, klanke, teks, wysig bate parametrs) \n- Genereer Unity3D projek van die spel \n(Skerms, Skrifte, Beelde, Klanke, Roosters, Teks, Fonts, Materiaal, Animasies, Modelle en ens.)
/// Wait... Save Bundle
4E93D81|Wag... Red Bundel
///   Search end, find count: 
5714C4BF|Soek einde, vind tel: 
/// None
A6669136|Niemand
/// Saving RAM (export slower)
D8F87912|Spaar RAM (uitvoer stadiger)
/// Cache time in seconds:
8AB7DCC5|Kas tyd in sekondes:
///   Begin search...
79A29A6|Begin soek...
///   Filter (show/hide)
E6849FA9|Filter (wys/verberg)
///   Search as HEX
8566509E|Soek as HEX
///   Search as text UNICODE
EAE5E044|Soek as teks UNICODE
///   Search as text UTF8
83F86ACE|Soek as teks UTF8
///   Search as text ANSI
155E6689|Soek as teks ANSI
///   Content Value
FBF592D0|Inhoud Waarde
///   label1
E9E81D06|label1
///   ID
CE06B7E7|ID
///   Offset in asset
68CA2EB8|Verreken in bate
///   Status
8A82AD3D|Status
///   Double click of item - for show on main tree view
6781324B|Dubbel kliek van item - vir die show op die belangrikste boom te kyk
///   Search form
B1C0F49C|Soek vorm
///    Ver 4.48
139FBD81| Ver 4.48
///   statusStrip2
4C885660|statusStrip2
/// Disable auo open result files
5530D0CE|Skakel auo oop gevolg lêers
///   label21
241B8D1F|label21
///   Asset class name
C4A54A6D|Bateklas naam
///    Ver 5.01
4154BD88| Ver 5.01
///   Audio clip
36ACA52A|Klank clip
///   label22
C6C301BA|label22
///   Save as (wav, mp3,ogg)
7297E26F|Stoor as (wav, mp3,ogg)
/// Settings
D5EB1CC9|Instellings
///   APK Sign settins
B0D618FC|APK Teken settins
/// Import settings
800542D8|Invoer instellings
///   Export && Save
83462991|Uitvoer && Red
/// Repack
A77BEFBB|Repack
/// Apply all changes (repack bundle, make APK, etc)
AC5DC3F|Pas alle veranderinge (repack bundel, maak APK, ens)
///   Asset (selected):
275F743F|Bate (gekies):
/// Save Asset (with headers)
141E9684|Red Bate (met kop)
///   Save Asset content
8A4E48F7|Red Bate inhoud
/// Save Asset sub content (binary conten of asset)
7DA1A698|Red Bate sub-inhoud (binêre conten van die bate)
/// Replace sub content in Asset (binary content)
96520274|Vervang sub-inhoud in Bate (binêre inhoud)
/// Reset filter
19A5084C|Herstel filter
///   Search now
13CA73A5|Soek nou
///   Assets only
E46F4BDE|Bates slegs
///   Search form..
CC159FF1|Soek vorm..
///   Select next:
2C0421D5|Kies volgende:
///   Debug console
340EC2BB|Debug console
///   Warning! Server date and local date  not equal!!!\nFor the program to work, you need the date and time to be correct.(Server UTC date: 
7AA4D160|Waarskuwing! Bediener datum en plaaslike datum is nie gelyk nie!!!\nVir die program om te werk, moet jy die datum en tyd korrek te wees.(Server UTC datum: 
///   , Local UTC date=
9669279D| Plaaslike UTC datum=
/// Waiting.. AssetBundle.. Resources path update, items: 
A75C67B0|Wag.. AssetBundle.. Hulpbronne pad werk, items: 
///    Ver 5.03
4154BD86| Ver 5.03
/// Export
C175ED3D|Uitvoer
/// Replace sound
74EE86CF|Vervang klank
/// With export resources
2A463756|Met die uitvoer van hulpbronne
/// Import bundle as Level
A199C855|Invoer bundel as Vlak
///   Include Search in Scripts (c# script content)
24CD7A4|Insluit Soek in die Skrifte (c# script inhoud)
///   Search as text
7CB022EA|Soek as teks
/// Assets Bundle\n
5D8CF4D3|Bates Bundel\n
/// Engine version: 
77B48C01|Enjin weergawe: 
/// Bundle size: 
3CF3C1E8|Bundel grootte: 
/// Signature: 
A0BFA96D|Handtekening: 
/// Items: \n
1B77120F|Items: \n
///   For save changes to assets: press to button 'Apply changes'
D94ABDBB|Vir stoor veranderinge om bates: druk die knoppie om te "Pas veranderinge"
///    Ver 5.07
4154BD8A| Ver 5.07
///   Generate Unity Project
7345665F|Genereer Eenheid Projek
/// Export resources to directory
978ECC6B|Die uitvoer van hulpbronne te gids
///   Test\n123\n456
74488F59|Toets\nEen honderd drie en twintig\nVier honderd ses en vyftig
///   Stop play
901BBCBB|Stop speel
///   Bundle content
A374ECCF|Bundel inhoud
/// Lenght
48414E76|Lengte
///   Show fast menu
751996A6|Wys vinnige spyskaart
///   Disable dialog: For save changes to assets: press 'Apply Changes'
344B17D9|Skakel dialoog: Vir stoor veranderinge om bates: press "Pas Veranderinge"
/// APK Sign settings
7E1E21E1|APK Teken instellings
/// Set all gameobjects as active
C5EF7EC5|Stel al gameobjects as aktiewe
/// Allow RigingBody
7440FD22|Laat RigingBody
/// Allow Audio
8EFCE06|Laat Klank
/// Show animation preview
DE1F06CD|Wys animasie voorskou
/// Show video clips
36707B8D|Wys video-knipsels
/// Show Particles
4D1C3635|Wys Deeltjies
/// Add additional light
ED4EE62E|Voeg bykomende lig
/// Use proxy connection
8ADD8276|Gebruik volmag konneksie
/// Server:
3F93BF04|Server:
/// Port:
158D900|Hawe:
/// Use Proxy Authentication
CA2DF85D|Gebruik Proxy Verifikasie
/// User name:
A19445D0|Gebruiker naam:
/// Fast open
F7D7718C|Vinnig oop
/// IL2CPP Restore Scripts Structured
4EDDA686|IL2CPP Herstel Skrifte Gestruktureerde
/// Standart Decompiller
8630CF6E|Stan Decompiller
/// ILSpy Decompiller
409D1488|ILSpy Decompiller
/// Simple Code Decompiller
945252BE|Eenvoudige Kode Decompiller
/// With generate project
481459F7|Met genereer projek
/// keytool path:
3EAED1C5|keytool pad:
/// jarsigner path:
70B85F11|jarsigner pad:
/// zipalign path:
2084ED5F|zipalign pad:
/// Auto find tools
3D76F7AC|Auto vind gereedskap
/// Keystore
311144D4|Keystore
/// Keystore file:
FE68A80|Keystore lêer:
/// Store password:
C01D298D|Stoor wagwoord:
/// Key alias:
B25E2AD4|Sleutel alias:
/// Key password:
AE8DCA9A|Sleutel die wagwoord:
/// NDName:
9866B14B|NDName:
/// Loading..
72FFF1C2|Laai..
/// Please wait...
8FEB664F|Wag asseblief...
/// Reboot required
C2CB40EE|Reboot nodig
///       : 00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F | 0123456789ABCDEF
9DFCAC55| : 00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F | 0123456789ABCDEF
/// name: 
BCB3D597|naam: 
/// frequency: 
CEAAC85D|frekwensie: 
/// channels: 
AEFE552B|kanale: 
/// length: 
79FE86AE|lengte: 
/// is play: 
E59A450A|is speel: 
/// Volume: 
C20EF311|Volume: 
/// Select dir
74844BC4|Kies dir
/// Save file
95211AF8|Stoor die lêer
/// Open file
B1D3C7DE|Oop lêer
/// Filter: 
9470F039|Filter: 
/// Path: 
18F1C236|Pad: 
/// Directories & files: 
E56D526B|Dopgehou en lêers: 
/// Selected File: 
B957F173|Geselekteerde Lêer: 
/// Selected File : 
D1CFC931|Geselekteerde Lêer : 
/// Selected dir: 
E77F1B7F|Geselekteerde rig: 
/// Select
19BC6620|Kies
/// License dialog
236A6BAB|Lisensie dialoog
/// License: 
8F34F9B7|Lisensie: 
/// License - Invalid!
D1DF61FE|Lisensie - Ongeldig!
/// License valid, number: 
F9F0A5CA|Lisensie geldig, aantal: 
/// Activate
6B21469B|Aktiveer
/// Activation - Sucsess.
5954D7B7|Aktivering - Sucsess.
/// Close
CFA1C227|Naby
/// Make prefab - ok
BD04F926|Maak prefab - ok
/// Make prefab - error
FF163379|Maak prefab - fout
/// Make prefab - break
995DB01E|Maak prefab - breek
/// Wait.. Making Prefab..
7223DB42|Wag.. Maak Prefab..
/// make parfab asset:
F5A47C38|maak parfab bate:
/// Waiting.. open
A09AEE74|Wag.. oop
/// License for 'RePacker Tools' or 'Unpacker Studio' not activated
CC174422|Lisensie vir "RePacker Tools" of "Unpacker Studio" nie geaktiveer
/// UI Scale
F50760A0|UI Skale
/// Font Size
FBE32C6F|Font Grootte
/// Default
7421349B|Standaard
/// Invert swipe scroll
28998A05|Keer krap blaai
/// Make unity project
D81F50B6|Maak eenheid projek
/// By name: 
BFB17160|By die naam: 
/// Show items ID
E36617B5|Wys items ID
/// Select next
706221D5|Kies volgende
/// Search
9F84AD27|Soek
/// Language
7FC009CC|Taal
/// def
7F535E8|def
/// License
227493AA|Lisensie
/// License view
CE10E97|Lisensie te kyk
/// Buy
9B0D007B|Koop
/// Updates
62B922E|Updates
/// Full screen
E9758365|Volle skerm
/// Save asset
C8725F56|Red bate
/// Play..
870CAE01|Speel..
/// Stop
B86205DC|Stop
/// Save as WAV
96F473B3|Save as WAV
/// Sound
775D35E8|Klank
/// Save PNG
7C844F7|Red PNG
/// Save DDS
F3DD0099|Red DDS
/// Background
1CB36450|Agtergrond
/// Scale
2D7CAD2D|Skaal
/// Save HEX Dump
4CBD9E92|Red HEX Stort
/// Text:
A6084A6E|Teks:
/// Method name:
46BFA41C|Metode naam:
/// Update
5ECA0B4B|Update
/// Shape model
15551757|Vorm model
/// Cube model
F0F17831|Cube model
/// 3D View model
BCFB426B|3D-Vertoning model
/// Orbit camera
B660A348|Wentelbaan kamera
/// Fly camera
263ECE90|Vlieg kamera
/// First Person Camera
1B277095|Die Eerste Persoon Kamera
/// Make scene
A4A09668|Maak toneel
/// Make preview
4FFC4733|Maak voorskou
/// Goto to Selected
91CA841C|Goto Gekies
/// Bundle
EC4F4D64|Bundel
/// Ver 
E64019FA|Ver 
///     Status: 
244BAE29| Status: 
/// Edit
BAD14A28|Wysig
/// IS DEMO VERSION!
93D8BB67|IS DIE DEMO-WEERGAWE!
/// Exist new version
62ABA32D|Bestaan die nuwe weergawe
/// Logs
2B63AAAB|Logs
