﻿//! DevX-Localization
//! //# group
//! /// original message
//! MessageHash | Message

/// index
2F8B06EB|索引

/// values
D08D6199|价值

/// Invalid column index!
3F47B917|无效的列索引 !

/// Invalid row index!
7DE14E79|无效行索引 !

/// no RelativePath
4117AD2F|无相对路径

///  (currently only binary_little_endian and ascii supported
B0620917|(目前只支持 二进制  little endian 和 assii)

/// bad PLY element
E64E39EA|不良 PLY 元素

/// bad PLY face format
C6652C70|不好的 PLY 面额格式

/// bad PLY field
8F31B3B0|糟糕的 PLY 字段

/// bad PLY no xyz
E0D22E42|不好的PLY没有xyz

/// is not asset
F7DABF55|非资产

/// Obfuscated by DevXUnity-Obfuscator
2A37D73F|被 DevX Unity- Obfuscator 所厌恶

/// ERROR
218042F3|错误

/// Decompress gzip Unityweb
26D8851A|解压缩 gzip 团结网

/// Decompress gzip
5367A6A4|解压 gzip

/// Decompress brotli
FDB04ED8|减压 Brotli

/// info==null
75F02387|信息库

/// SceneMetadataLinked - empty
3AF9BCE9|场景气象数据链接 - 空

///  An error occurred while compressing the image,\nFor study and correction, please send to the email DevXDevelopment@gmail.com\ninformation about the error (screenshot) and the link to the archive
753595BB|压缩图像时发生错误 ,\n如欲研究及更正,请发至DevXdevelopment@gmail.com电子邮件。\n关于错误( 截图) 和归档链接的信息

/// Error: final size is larger than original, can't save!
57DB93DC|出错:最终大小大于原作,无法保存!

/// data==null
9CD50BE0|数据null

/// Text terrain
D6AD1E17|文字地形

/// Texture dimension isn't supported
4670FF39|不支持纹理维度

/// Invalid SMOL-V shader header
3E2321B2|无效的 SMOL- V 阴影页眉

/// Unable to decode SMOL-V shader
6529B226|无法解码 SMOL- V 阴影器

/// Bin NavMesh
85811118|宾·纳夫梅什

/// Text NavMesh
12961F90|文本 Navemesh

/// For static Mesh you need to replace inside from Mesh view
B477DE5D|对于静态网格, 您需要从网格视图中替换内部

/// Transform model object..
1BE19210|变形模型对象..

/// Failed getting triangles. Submesh topology is lines or points.
E564DFC3|获取三角形失败 。 亚梅斯地貌是线或点.

/// dimension
BEF43477|维度

///  - ignore
9824A59D|- 无视

/// Not implement yet!!!
6EF5D38C|还没有执行!

/// None
A6669136|不自动打开

/// Node name is too long
939470CA|节点名称太长了

/// stream
C0EBD434|流线

/// The stream must support seeking. Try reading the data into a buffer first
F42734B|溪流必须支持寻找。 先把数据读入缓冲器

/// Invalid compression encoding (must be 0 or 1)
3461FDA3|无效的压缩编码( 必须是 0 或 1)

/// Invalid compression FCHECK
6366C3B8|无效的压缩 FCHECK

/// Invalid compression flags; dictionary not supported
7E5E70B2|无效的压缩旗; 不支持字典

/// Compressed data was malformed
CC7E8527|压缩后的数据结构不当

/// Compressed data has invalid checksum
AF8BE406|压缩后的数据有无效的校验和

/// Invalid node; expected NULL record
5C656B30|无效的节点; 需要的 NULL 记录

/// Node has invalid end point
B8F07A8C|节点的终点无效

/// Invalid header string
CE5F1694|无效的页眉字符串

/// Incorrect footer code
4AFE6AAF|不正确的页脚代码

/// Invalid footer
51589236|无效的页脚

/// No creation timestamp
B13DD12E|没有创建时间戳

/// Invalid timestamp
CF90F222|无效的时间戳

/// year
E6D5EEFC|年份

/// month
A1324AB5|月份

/// day
9B010059|日数

/// hour
470277A9|小时

/// minute
16AE4AC1|分钟

/// second
D0BE9278|第二届

/// millisecond
44EF3E62|毫秒( m)

/// document
EF5E9198|文献

/// Unexpected end of stream; expecting end quote
B6E494D6|流的意外结束; 需要结束引用

/// Invalid integer
1078AFD6|无效的整数

/// ', expected ':' or a single-char literal
98EF7AC1|', expect ':' 或单图正文

/// ', expected an integer
8A999662|',预期的整数

/// ', expected ','
8AE4C22A|',预期','

/// Too many elements in array
460F06CC|数组中的元素过多

/// ', expected a number
D586BAD6|',预计数字

///  more
5AE5B620|更多

/// ', expected an identifier
25F0986C|',预期标识符

/// ', expected a ','
962844E7|',预期的',''

/// ' in property list
52342211|' 在财产清单中

/// Invalid version string; first line must match "; FBX (\d)\.(\d)\.(\d) project file"
AE5B437B|无效的版本字符串; 第1行必须匹配\"; FBX (\\d)\\. (\\d)\\. (\\d) 项目文件\"

/// path
5FFB0316|路径

/// text - empty
FD79180E|文本 - 空

/// model
2F6A065B|模式

/// model multiple binary buffer references found
9184DB04|找到多个二进制缓冲引用模式

/// buffer must not be null
AEF0B481|缓冲不能为空

/// buffer byte size is smaller than declared
F226EB58|缓冲字节大小小于声明

/// buffer byte size is larger than declared
8C8813AD|缓冲字节大小大于声明

/// buffer must be null
A7C6D106|缓冲必须无效

/// Input file does not exists
CE2E017A|输入文件不存在

/// Ouput directory does not exists
EEC5411D|启用目录不存在

/// glTF file does not exists.
C72AB664|glTF 文件不存在 .

/// Unable to determine mime type from uri
B7324979|无法从 uri 确定 mime 类型

/// Expected value to be greater than or equal to 0
5FC844E5|预期值大于或等于 0

/// Array not long enough
7C039CE1|阵列不够长

/// Array too long
61FCD8E2|数组太长

/// Expected value to be less than or equal to 1
D5A840E8|预期值小于或等于1

/// Expected value to be greater than 0
3580C274|预期值大于 0

/// Expected value to be greater than or equal to 1
26FB980|预期值大于或等于1

/// Expected value to be greater than or equal to 4
D52A7279|预期值大于或等于4

/// Expected value to be less than or equal to 252
2ADE3508|预期值小于或等于252

/// frustum
751B9C7C|节奏

/// nearPlaneDistance <= 0
FFD40FF4|靠近PlaneDistance # # #0

/// farPlaneDistance <= 0
820411CF|远距距离 QQ 0

/// nearPlaneDistance >= farPlaneDistance
E02BF76E|靠近远方的距离

/// fieldOfView <= 0 O >= PI
82B427BE|现场

/// fieldOfView <= 0 or >= PI
782CFC2B|字段查看 0 或 PI

/// points
1C8051F|点

/// corners
B6F6AFD7|转角

/// Anchor value must not be empty.
E204A2D5|锁定值不能为空 .

/// Anchor value must contain alphanumerical characters only.
1A101636|锁定值必须只包含α数字字符.

/// Tag value must not be empty.
DD5068C2|标记值不能为空 .

/// handle
EAFB4B16|控件

/// Tag handle must start and end with '!' and contain alphanumerical characters only.
D937CE60|标记手柄必须从\"!\"开始并结束,只包含字母数字字符.

/// prefix
48C17C4E|前缀

/// length
48454AA2|长度

/// While scanning a simple key, could not find expected ':'.
2EDB68FD|在扫描一个简单的密钥时, 找不到预期的“ : ” .

/// While scanning for the next token, find character that cannot start any token.
784E0FF3|在扫描下个符号时, 查找无法启动任何符号的字符 .

/// Not at a break.
5B9689C|不在休息时.

/// While scanning a directive, find uknown directive name.
7523D5A1|在扫描指令时, 查找未知指令名 .

/// While scanning a directive, did not find expected comment or line break.
C31FD1E7|在扫描指令时, 找不到预期的注释或换行符 .

/// Block sequence entries are not allowed in this context.
7E8AE17E|此上下文不允许块序列条目 .

/// Mapping keys are not allowed in this context.
A69F0953|在这种情况下不允许绘制密钥 .

/// Mapping values are not allowed in this context.
C10B5969|在这方面不允许绘制数值.

/// While scanning an anchor or alias, did not find expected alphabetic or numeric character.
19E5C242|在扫描锚或别名时,没有找到预期的字母或数字字符.

/// While scanning a tag, did not find the expected '>'.
DD5919E0|在扫描标签时, 找不到预期的“ > ” .

/// While scanning a tag, did not find expected whitespace or line break.
1A6CD574|在扫描标签时, 找不到预期的空格或换行符 .

/// While scanning a block scalar, find an indentation indicator equal to 0.
8D80584E|在扫描块scalar时,找到等于0的缩进指标.

/// While scanning a block scalar, did not find expected comment or line break.
97F71D04|在扫描块scalar时,没有找到预期的注释或换行符 .

/// While scanning a block scalar, find a tab character where an indentation space is expected.
3E46D886|在扫描块scalar时,找到一个需要缩进空间的标签字符 .

/// While scanning a quoted scalar, find unexpected document indicator.
1A83C397|在扫描所引用的 scalar 时, 查找出乎意料的文档指示器 .

/// While scanning a quoted scalar, find unexpected end of stream.
C969D390|在扫描所引用的 scalar 时, 找到流的出乎意料的结束 .

/// While parsing a quoted scalar, find unknown escape character.
483F2A7B|在解析引用的 scalar 时, 找到未知的逃生字符 .

/// While parsing a quoted scalar, did not find expected hexdecimal number.
12EF7826|在解析引用的 scalar 时, 找不到预期的十六进制数字 .

/// While parsing a quoted scalar, find invalid Unicode character escape code.
4F0ADF1C|在解析所引用的scalar时,查找无效的Unicode字符逃生码.

/// While scanning a plain scalar, find unexpected ':'.
7D2EAF15|在扫描平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平平.

/// While scanning a plain scalar, find a tab character that violate indentation.
CE82FD2|在扫描平面平面时, 找到一个违反缩进的标签字符 .

/// While scanning a directive, could not find expected directive name.
43F6762A|在扫描指令时, 找不到预期指令名称 .

/// While scanning a directive, find unexpected non-alphabetical character.
BBA64330|在扫描指令时, 找到出乎意料的非麻痹字符 .

/// While scanning a %YAML directive, did not find expected digit or '.' character.
37ED2101|在扫描 %YAML 指令时, 找不到预期数字或“.” 字符 .

/// While scanning a %TAG directive, did not find expected whitespace.
F1A25796|在扫描 %TAG 指令时, 找不到预期的空白 .

/// While scanning a %TAG directive, did not find expected whitespace or line break.
462EFF04|在扫描 %TAG 指令时, 找不到预期的空格或换行符 .

/// While parsing a tag, did not find expected tag URI.
A531BEC7|在解析标签时, 找不到预期的标签 URI .

/// While parsing a tag, did not find URI escaped octet.
9B34B415|在解析标签时, 没有发现 URI 逃出 octet .

/// While parsing a tag, find an incorrect leading UTF-8 octet.
ED10ECC4|在解析标签时, 找到一个不正确的 UTF-8 octet .

/// While parsing a tag, find an incorrect trailing UTF-8 octet.
357F99E6|在解析标记时, 查找一个不正确的后缀 UTF-8 octet .

/// While parsing a tag, find an incorrect UTF-8 sequence.
FB45A0EE|在解析标签时, 查找不正确的 UTF-8 序列 .

/// While scanning a tag, did not find expected '!'.
4FEFC72E|在扫描标签时, 找不到预期的 '!' .

/// While parsing a tag directive, did not find expected '!'.
49990A6C|在解析标签指令时, 找不到预期的 '!' .

/// While scanning a %YAML directive, find extremely long version number.
CD81592A|在扫描 %YAML 指令时, 找到极长的版本编号 .

/// While scanning a %YAML directive, did not find expected version number.
B9105738|在扫描 %YAML 指令时, 找不到预期的版本号 .

/// Attempted to decrement RecursionLevel to a negative value
84D8BE4B|试图降低逆值

/// Did not find expected <stream-start>.
16B17C51|未找到预期的 < stream- start > .

/// Did not find expected <document start>.
EBE48EB3|未找到预期的 < 文件启动 > .

/// The scanner should contain no more tokens.
38D0EF9B|扫描仪不应再装任何代号.

/// Found duplicate %YAML directive.
BEAE4559|找到重复的% YAML 指令 .

/// Found incompatible YAML document.
15569DB6|找到不兼容的 YAML 文档 .

/// Found duplicate %TAG directive.
61836479|找到重复的 %TAG 指令 .

/// While parsing a node, find undefined tag handle.
49CC0FC8|在解析节点时, 找到未定义的标记手柄 .

/// While parsing a node, did not find expected node content.
76DBEB78|在解析节点时, 找不到预期节点内容 .

/// While parsing a block collection, did not find expected '-' indicator.
65D52680|在解析块集时, 找不到预期的 “ -” 指标 .

/// While parsing a block mapping, did not find expected key.
4C0FC255|在解析块映射时, 找不到预期的密钥 .

/// While parsing a flow sequence, did not find expected ',' or ']'.
91966852|在解析流量序列时, 找不到预期的“ ”、“ ” 或“ ] .

/// While parsing a flow mapping,  did not find expected ',' or '}'.
49EEF4B6|在解析流量映射时, 找不到预期的“ ”、“ ” 或“ } ” .

/// Unrecognized merge key pattern
29CAAA4|未识别的合并密钥模式

/// line
A66C9118|行

/// column
D050606E|列

/// obj
681EBEA9|目标

/// other
90FB8E77|其他

/// input
30C5EAC3|投入

/// capacity
D7F2C6F6|能力

/// offset
407FEF00|偏移

/// The queue is empty
511139B1|队列为空

/// bestWidth
B1D96C17|最佳窗口

/// Expected nothing after STREAM-END
9785DB88|STREAM - 结束后预计无

/// Expected STREAM-START.
F4B97533|预想的STREAM -START.

/// Expected DOCUMENT-START or STREAM-END
8F551D24|预期文件-STAT或STREAM-end

/// Incompatible %YAML directive
463C2D69|不兼容的% YAML 指令

/// Duplicate %TAG directive.
C63319EF|复制% TAG 指令 .

/// Neither tag nor isImplicit flags are specified.
331519D3|没有指定标签或非法旗帜 .

/// While writing a quoted scalar, found an orphaned high surrogate.
9EA6FF0B|在写一个引用的scalar时,发现了一个孤儿高代孕.

/// Expected DOCUMENT-END.
3A6FFFC6|预期文件-结束.

/// Expected a lambda expression in the form: x => x.SomeProperty
A2E21F72|期望在形式上有一个羊肉表达式:x => x. 某种财产

/// Resolving an alias on a scalar node does not make sense
BF63BFA2|在平板节点上解决别名不合理

/// The current event is of an unsupported type.
6CDEA54A|当前事件属于不支持类型 .

/// Duplicate key
6684EF8D|复制密钥

/// When constructing a mapping node with a sequence, the number of elements of the sequence must be even.
3B1EA8B|在用序列来构建映射节点时,序列的元素数量必须均匀.

/// mapping
2F139D1B|绘图

/// Resolving an alias on an alias node does not make sense
E3C86E9D|在别名节点上解决别名不合理

/// A YamlAliasNode is an implementation detail and should never be saved.
FF9E48B8|一个YamlAlias节点是一个执行细节,永远不应被拯救.

/// A YamlAliasNode is an implementation detail and should never be visited.
3B74C5CA|一个YamlAlias节点是一个执行细节,永远不应访问.

/// The specified node does not have an anchor
A63511FD|指定的节点没有锚

/// Aliases are not supported in JSON
28E27EF7|JSON 不支持异名

/// nextEmitter
B4A3940B|下一个编辑器

/// converters
3433BCB5|转换器

/// Forward alias references are not allowed because this type does not implement IList<>
9E1A4152|不允许前置别名引用, 因为此类型不执行 IList {}

/// tagMappings
4BE13F5E|标签映射

/// factory
64334F27|工厂

/// maxRecursion must be greater than 1
4DE380DC|最大值 :

/// typeDescriptor
D8FBC678|类型描述符

/// typeResolver
AD71E6CB|类型解析器

/// Too much recursion when traversing the object graph
A817CEF6|翻转对象图时重复过多

/// innerTypeDescriptor
BC576754|内线描述符

/// namingConvention
6D9A414E|命名公约

/// deserializers
A0B79D7C|消毒剂

/// typeResolvers
2281D7AF|类型解析器

/// Exception during deserialization
82A17BC0|解围期间的例外

/// innerDeserializer
C6898F02|内定理器

/// The parser has reached the end before deserialization completed.
667F2749|解析器在去区域化完成前就已到达尾声.

/// eventEmitterFactory
2521DAAC|事件事实

/// where
2B777B2D|搜索于

/// eventEmitterType
F1310313|事件图像类型

/// tag
AAA0AA93|标签

/// type
C15430A6|类型

/// objectGraphVisitor
DEAC86A0|对象

/// objectGraphVisitorFactory
D360CD55|对象Graph Visitor 事实

/// objectGraphVisitorType
2977A089|对象Graph VisitorType

/// valueSerializer
1E7A58B0|序列器

/// emitter
1FD2B9A|发射器

/// staticType
C0CA2A9|静态类型

/// innerVisitor
8A3528C6|内视器

/// eventEmitter
C0D1FBD1|事件编辑器

/// preProcessingPhaseVisitors
9361ECAB|预处理阶段访问器

/// typeConverters
B10F4CD4|类型转换器

/// nestedObjectSerializer
B25CC3AC|嵌入对象序列器

/// objectFactory
A8805108|对象事实

/// nodeDeserializer
854F6983|节点解析器

/// nodeDeserializerFactory
F4740D0B|节点解析器

/// nodeDeserializerType
A6C02966|节点解析器Type

/// nodeTypeResolver
31CCAB8B|节点Type解析器

/// nodeTypeResolverFactory
B87F9DB7|节点Type溶解事实

/// nodeTypeResolverType
79F5A428|节点Type 解析器Type

/// valueDeserializer
7937A290|数值

/// reader
D264A92C|阅读器

/// typeConverter
B0E04CD4|类型计算器

/// typeConverterFactory
E264804F|类型 Converter 事实

/// converterType
45689C43|转换器Type

/// typeInspectorFactory
5A2138E4|类型查看器

/// inspectorType
B5D098B|检查员Type

///  is not supported
4758F369|不支持

/// read varints error.
1D3EAF52|读取 varints 错误.

/// classes.dex not found
CD11916B|类.dex 未找到

/// Patching Addressables Bundle crc...
EECF7921|正在补丁可处理文件包.

/// Invalid magic number
3F5E1916|无效的魔法编号

/// Cannot construct integer literal.
3081A219|无法构造整数字元 .

/// Cannot construct floating point literal.
2C31D672|无法构建浮点字元 .

/// data
796E0302|数据

/// output
75B9BC0A|输出

/// inputStream
65D2616A|输入结构

/// outputStream
AFE268F8|输出结构

///  not supported!
DE38BAB8|没有支持 !

/// String length cannot be greater than 255.
DCD888D5|字符串长度不能大于255.

/// Location's internal ID cannot be null!
45D78BB|位置的内部ID不能是无效的!

/// Location's provider ID cannot be null!
C3240E3|位置的提供者ID不能是无效的!

/// XmlBin: Error on request to server
BB9348E9|XmlBin: 请求服务器时出错

/// Ошибка закрытия тега - все теги уже закрыты
2B32127E|{\\fn黑体\\fs22\\bord1\\shad0\\3aHBE\\4aH00\\fscx67\\fscy66\\2cHFFFFFF\\3cH808080}你觉得呢

/// XmlBinDocument: OK
955147EE|XmlBin文档:好

/// bufferSize
45E3178A|缓冲大小

/// Object must be of type Half.
EF65EBCB|对象必须是类型为\"半\".

/// Function does not accept floating point Not-a-Number values.
A4C60507|函数不接受浮点非数字值 .

/// XML is missing a root element.
2C327772|XML 缺少一个根元素 .

/// Could not guess the element separator.
99344A1A|无法猜测元素分隔符 .

/// Could not guess the segment terminator.
97D82EAF|无法猜测分区终止符 .

/// Function pointer types are not supported by the SerializationWeaver
5162FCC8|函数指针类型不被序列化Weaver支持

/// Duplicate key!
66A5EF8D|复制密钥!

/// Invalid value!
AD7AEDF7|无效的值 !

/// Invalid key!
164200CB|无效的密钥 !

/// mode
76534CB9|模式

/// Program entered an unexpected state.
CD1130AC|程序进入出乎意料的状态 .

/// array
EEE4D20E|大批

/// count
775D3028|计数

/// asyncResult
324F5A4A|同步结果

/// source
FFF43203|源

/// Cannot read from stream
A25F0759|无法从流读取

///  - not found
5D7680E5|- 没有发现

/// maxLen == kNoLen
FF582D15|{\\fn方正黑体简体\\fs18\\b1\\bord1\\shad1\\3cH2F2F2F}麦斯伦·克诺伦

/// switch must be single
57087AFA|切换必须是单一的

/// switch is not full
CDADD496|开关不全

/// Invalid Parameter
94BBC884|无效参数

/// Data Error
BE557210|数据出错

/// Stream does not support read
9997248E|流不支持读取

/// Stream does not support write
8DE6D680|流不支持写入

/// SetQuality is only valid for compress
EB94924F|Set 质量只对压缩有效

/// dictionary
B04B5F33|词典

/// SetWindow is only valid for compress
D409DCAF|SetWindow 只对压缩有效

/// Invalid argument offset and count
59D274A0|无效的参数偏移和计数

/// Read is only supported in Decompress mode
EEE1C168|仅支持Decompress 模式

/// Write is only supported in Compress mode
2CDA13E|仅支持在压缩模式下写入

/// The underlying stream has been disposed
9BBCBC4B|水流已经处理完毕

/// buffer
EACFEE63|缓冲

/// Offset and length exceed the range of the buffer
E7A80AD8|偏移和长度超过缓冲范围

/// State MUST be uninitialized
345C6C24|状态必须尚未初始化

/// Invalid 'windowBits' code
C3F73281|无效的窗口 Bits 代码

/// State MUST be initialized
ADC3307B|国家必须初始化

/// Corrupted reserved bit
88CC2160|已损坏的预留位

/// Exuberant nibble
D28039EB|活泼的口香糖

/// symbol + repeatDelta > numSymbols
69F6F978|符号 + 重复 Delta > 数字符号

/// Unused space
AC1E6F13|未使用的空间

/// Can't readHuffmanCode
A0222112|无法读取 Huffman 代码

/// Corrupted context map
F9EF140|损坏上下文映射

/// Can't decompress until initialized
27C3E161|启动前不能解压

/// Can't decompress after close
2E05284D|关闭后无法解压

/// Invalid metablock length
557A7151|无效的元块长度

/// Negative distance
555C91D6|负距离

/// Invalid backward reference
2413B40D|无效的后向引用

/// source is null
773E2D59|来源无效

/// No more input
66AAFFF1|不再输入

/// Failed to read input
501A118B|读取输入失败

/// Read after end
CDEC584D|结束后读取

/// Unused bytes after end
780349C7|结束后未使用字节

/// Bit reader already has associated input stream
E8246634|Bit 阅读器已经存在关联输入流

/// Corrupted padding bits
9FE9A327|损坏的垫行位数

/// Unaligned copyBytes
93A78815|未对齐的副本Bytes

/// Unexpected end of input
86AA259A|意外输入结束

/// key
9AFD0062|键

/// keyOff
B85EB9BA|键

/// keyLen
5A85B9BD|密钥Len

/// Key length not 128/160/192/224/256 bits.
22CB644C|键长不是128/160/192/224/256比特.

/// unknown blocksize to Rijndael
1505FA60|未知的块化为 Rijndael

/// Rijndael engine not initialised
C6D8EE25|未启用 Rijndael 引擎

/// input buffer too short
26EC33D7|输入缓冲器太短

/// output buffer too short
2FB1D952|输出缓冲器太短

/// Chunks with multiple passes are not supported.
4B92C4B8|不支持有多个通行证的块块 .

/// No LZ4 compression service found
7AE761E1|未找到 LZ4 压缩服务

/// inputOffset and inputLength are invalid for given input
D656957A|输入 Offset 和 输入 Length 对给定输入无效

/// Compression has been corrupted
4C5F5FA9|压抑已损坏

/// outputLength is not valid
CFC11168|输出Length 无效

/// inputBuffer size of inputLength is invalid
1A4AEEE7|输入的缓冲大小无效

/// inputBuffer size is invalid
D779D613|输入缓冲大小无效

/// inputBuffer size is invalid or has been corrupted
B7B1CEE9|输入缓冲大小无效或已损坏

/// outputOffset and outputLength are invalid for given output
A535F9E6|输出 Offset 和 输出 Length 对给定输出无效

/// Provided data seems to be corrupted.
678B3ABB|如果数据似乎被破坏.

/// Compression is not supported
7FB53108|不支持压缩

/// write-only stream cannot be used for decompression
90F8D074|无法使用只写流来解压

/// cannot write to readonly stream
6D8766A1|无法写入只读流

/// % from original
57FCCFB3|原产地百分比

/// Only one entry is allowed in a GZip Archive
DFAAF047|GZip 归档中只允许有一个条目

/// Use ExtractAllEntries to extract SOLID archives.
3A76FFE0|使用提取所有条目来提取 SOLID 存档 .

/// ArchiveEntry is incomplete and cannot perform this operation.
B34D6724|ArchiveEntry 不完整,无法执行此操作 .

/// FileInfo does not exist.
D72E7EF6|文件信息不存在 .

/// Cannot use Archive random access on SOLID Rar files.
CFB49CA5|无法在 SOLID RAR 文件上使用存档随机访问 .

/// Entry is a file directory and cannot be extracted.
EED859B8|条目是一个文件目录,无法提取 .

/// Stream should be readable and seekable
3DFFEE0B|流应可读并可求取

/// Cannot determine compressed stream type. Supported Archive Formats: Zip, GZip, Tar, Rar, 7Zip, LZip
8725F71E|无法确定压缩流类型 。 支持的归档格式: Zip, GZip, Tar, Rar, 7Zip, LZip

/// Cannot determine compressed stream type. Supported Archive Formats: Zip, GZip, Tar, Rar, 7Zip
385E5D88|无法确定压缩流类型 。 支持的归档格式: Zip, GZip, Tar, Rar, 7Zip

/// Streams must be readable and seekable to use the Writing Archive API
306B8FD|串流必须可以读取并可以查找以使用写入归档 API

/// Archive streams must be Readable and Seekable
5D7DEA46|归档流必须可读和可搜索

/// Not a valid GZIP stream.
614C2701|无效的 GZIP 流 .

/// Bad GZIP header.
8C49C7D1|坏GZIP头.

/// Unexpected end-of-file reading GZIP header.
2E9C20AF|无法预料的文件尾端读取 GZIP 标题 .

/// Unexpected EOF reading GZIP header.
894DD0F6|意外的 EOF 读取 GZIP 标题 .

/// Error trying to read rar signature.
3B951B08|试图读取 Rar 签名出错 .

/// Encrypted Rar archive has no password specified.
B73F3EDB|加密的 Rar 归档没有指定密码 .

/// Invalid StreamingMode
92D92ECA|无效的串流模式

/// rar header crc mismatch
3F177045|rar 页眉 crc 不匹配

/// ArchiveHeader should never been null in a streaming read.
FFC4DB63|存档标题在流读中绝不是无效的 .

/// Decoded stream is longer than expected.
8819F423|解码流比预期长.

/// Decoded stream does not match expected CRC.
A83151FF|解码流不符合预期的 CRC .

/// Buffer is invalid size
14936F69|缓冲为无效大小

/// archiveStream
C7AD7D11|存档结构

/// Unexpected size of of Zip64 extended information extra field
85247254|Zip64 扩展信息额外字段的意外大小

/// SharpCompress cannot currently read non-seekable Zip Streams with encrypted data that has been written in a non-seekable manner.
DC4F7A11|SharpCompress目前无法用已加密的数据读取非可搜索的Zip Streams,这些数据是以不可搜索的方式被写入的.

/// No password supplied for encrypted zip.
C942F77A|没有为加密的zip提供密码 .

/// LZMA with pkware encryption.
708CBD28|LZMA带有pkware加密功能.

/// No Winzip AES extra data found.
6079F70D|找不到 Winzip AES 额外数据 .

/// Winzip data length is not 7.
86CAEE7C|温齐普数据长度不是7.

/// Unexpected vendor version number for WinZip AES metadata
D60F73B5|WinZip AES 元数据的意外供应商版本号

/// Unexpected vendor ID for WinZip AES metadata
253C5F3A|WinZip AES 元数据的意外供应商ID

/// Cannot encrypt file with unknown size at start.
DD21987E|启动时无法加密大小未知的文件 .

/// bad password
FECB3443|错误的密码

/// Failed to locate the Zip Header
2A188F61|定位 Zip 信头失败

/// Could not find Zip file Directory at the end of the file.  File may be corrupted.
55CB9F09|找不到文件末尾的 Zip 文件目录 。 文件可能损坏 .

/// The password did not match.
7DC3B019|密码不匹配 .

/// plaintext
A0C08C21|简单文字

/// This stream does not encrypt via Read()
99C81A6D|此流不通过 Read () 加密

/// This stream does not Decrypt via Write()
51F1C81F|此流不通过 Write () 解密

/// Deflate64: this implementation only supports decompression
A5FED08|Deflate64: 此执行仅支持解压

/// Deflate64: input stream is not readable
EDFDFB65|Deflate64: 输入流不可读

/// Deflate64: not supported
E046A8F3|Deflate64: 不支持

/// Deflate64: invalid offset/count combination
2DE5B279|Deflate64:无效的抵消/计数组合

/// Deflate64: stream has been disposed
ED0CE3EE|Deflate64:已处理出溪流

/// Deflate64: cannot read from this stream
78F41369|Deflate64: 无法从此流读取

/// Deflate64: cannot write to this stream
C42F00FE|Deflate64: 无法写入此流

/// ZlibStream
70CBEBBA|Zlib 结构

/// The working buffer is already set.
97892B78|工作缓冲器已经设置 .

/// Cannot initialize for deflate.
F316CDCE|无法初始化 .

/// Cannot initialize for inflate.
F475A5E7|无法初始化充气 .

/// Invalid ZlibStreamFlavor.
6519DFFD|无效的 ZlibStreamFlavor .

/// You may not call InitializeInflate() after calling InitializeDeflate().
F13954C4|在拨打初始化Deflate()后,您不得拨打初始化Inflate() .

/// No Inflate State!
2FC41ECD|没有充气状态!

/// You may not call InitializeDeflate() after calling InitializeInflate().
89AE1974|您在呼叫初始化后不得调用初始化Deflate( ) .

/// No Deflate State!
F2318B6|不,国家!

/// No Inflate or Deflate state!
B30CB7CF|没有充气或充气状态!

/// Cannot Write after Reading.
B2842E2F|读取后无法写入 .

/// Writing with decompression is not supported.
A152BC83|不支持使用解压来写入 .

/// Reading with compression is not supported.
650D4CAC|不支持使用压缩读取 .

/// The stream is not readable.
C13A5FBB|溪流不可读取.

/// Cannot Read after Writing.
9B976204|写入后无法读取 .

/// Bad window size.
A54B2BB7|窗户大小不好.

/// InputBuffer is null. 
9AEB8076|输入缓冲器无效 .

/// Stream error.
2EFE652A|流出错误 .

/// GZipStream
91A16060|齐普斯通

/// Illegal filename
84755CA3|非法文件名

/// DeflateStream
300A0917|断层

/// windowBits must be in the range 9..15.
A3B56780|窗口 位数必须在 9.15 范围内.

/// OutputBuffer is full (AvailableBytesOut == 0)
BF49F052|输出缓冲器已满 (Available Bytes Out ===0)

/// status == FINISH_STATE && _codec.AvailableBytesIn != 0
727C131B|状态==============================================================================================================================================================================================================================================================

/// The input stream must not be null.
4F2E4E65|输入流不得为空.

/// The data buffer must not be null.
A620D1B4|数据缓冲不能为空.

/// Assertion failed.
1A87707E|请求失败 .

/// CRC calculation has been finished.
976BC669|CRC计算已经完成.

/// Could not link output stream to coder.
96C67B13|无法将输出流链接到编码器 .

/// Multiple output streams.
D171031D|多个输出流.

/// No output stream.
BC763D2C|没有输出流 .

/// Multiple output streams are not supported.
DC64BFC5|不支持多个输出流 .

/// Overlapping stream bindings are not supported.
87B42B42|不支持重叠流绑定 .

/// Could not find input stream binding.
D493F099|找不到输入流绑定 .

/// Unsupported stream binding structure.
2DA88912|不支持的流绑定结构 .

/// AES decoder does not support padding.
3612BE7E|AES 解码器不支持粘贴.

/// target
A8E3D455|目标

/// file crc mismatch
BDBCBF79|文件 crc 不匹配

/// Sharpcompress currently does not support multi-volume decryption.
A8CCDF29|Sharpcompress目前不支持多卷解密.

/// Dictionary size greater than UInt32.Max
2CEFE9A4|词典大小大于UInt32. 马克斯

/// Check Type unknown to this version of decoder.
FC3DB9B6|请检查date=中的日期值 (帮助) 此版本的解码器未知类型 .

/// dest
EAE38E67|离线

/// destIdx
E1F6D80A|离线

/// Streamed archive is a Multi-volume archive.  Use different RarReader method to extract.
CEF8B479|Streamed 档案是一个多卷档案. 使用不同的RarReader方法来取出.

/// No stream provided when requested by MultiVolumeRarReader
211170E4|未提供多卷读取器请求的流

/// Not a tar file.
84CBE950|不是沥青文件 .

/// Cannot determine compressed stream type.  Supported Reader Formats: Zip, GZip, BZip2, Tar, Rar, LZip, XZ
93B690EA|无法确定压缩流类型 。 支持的阅读器格式: Zip, GZip, BZip2, Tar, Rar, LZip, XZ

/// Reader has been cancelled.
556752F9|读者已取消 .

/// '. A new readable stream is required.  Use Cancel if it was intended.
6E3A8171|'. 需要一个新的可读流. 如果有意, 请使用取消 .

/// WriteEntryTo or OpenEntryStream can only be called once.
F77B6A72|Write EntryTo 或 OpenEntryStream 只能调用一次 .

/// A writable Stream was required.  Use Cancel if that was intended.
F130F4E4|需要可写流。 如果打算取消, 请使用取消 .

/// Can only write a single stream to a GZip file.
988EC103|只能将单个流写入 GZip 文件 .

/// Tars require writable streams.
A5DC131F|塔斯需要写字的溪流.

/// Seekable stream is required if no size is given.
79848604|如果没有给出大小,则需要可搜索流 .

/// Zip64 extensions are not supported on non-seekable streams
6A84ECCE|Zip64 扩展不支持在不可搜索的流中

/// GZip archives only support GZip compression type.
107EA22D|GZip档案只支持GZip压缩类型.

/// String is empty.
95D14B5E|字符串为空.

/// BZip2OutputStream position cannot be set
30DECF9E|BZip2 输出位置无法设置

/// BZip2OutputStream Seek not supported
5D0999BE|BZip2 输出结构 不支持搜索

/// BZip2OutputStream SetLength not supported
DC4BFB3|BZip2 输出SetLength 不支持

/// BZip2OutputStream ReadByte not supported
96C5F77E|BZip2OutputStream 不支持读取Byte

/// BZip2OutputStream Read not supported
8EBE975A|BZip2 输出结构 不支持读取

/// Offset/count out of range
E6C6024|偏移/计算超出范围

/// BZip2 output stream panic
42A9257B|BZip2 输出流恐慌

/// BZip2InputStream position cannot be set
8ACAF41D|BZip2 输入站位置无法设置

/// BZip2InputStream Seek not supported
11FF13CC|BZip2 输入结构 不支持搜索

/// BZip2InputStream SetLength not supported
8B24A4E9|BZip2 输入SetLength 不支持

/// BZip2InputStream Write not supported
38473985|BZip2 输入结构 不支持写入

/// BZip2InputStream WriteByte not supported
80C6A14A|BZip2 不支持的输入Stream WriteByte

/// Bzip data error
9E6AC4F8|Bzip 数据出错

/// Invalid block size
8D497D6|无效块大小

/// BZip2 input stream block overrun
E6081632|BZip2 输入流块超支

/// BZip2 input stream bad block header
33F259F8|BZip2 输入流坏块头

/// BZip2 input stream crc error
1612493F|BZip2 输入流 crc 错误

/// Null Stream
6585C173|Null 流线

/// destination
A5E9E387|目标

/// Buffer is too small
53C245CC|缓冲太小了

/// progressHandler
2AA2B9CC|进度汉德勒

/// value
D03C6199|值

/// Missing terminating escape character
8AC69B0E|缺少终止逃脱字符

/// . Must be 16 or 32.
1C271BCB|。必须是16或32.

/// ZipAESStream only for read
53BA901B|仅用于读取的 ZipAESSTREAM

/// Internal error missed auth code
9923A99F|内部错误丢失认证代码

/// AES Authentication Code does not match. This is a super-CRC check on the data in the file after compression and encryption. \r\nThe file may be damaged.
DEB44889|AES 认证 代码不匹配 。 这是在压缩和加密后对文件中的数据进行超CRC检查.\n文件可能损坏 .

/// Block size is invalid
C55767F1|块大小无效

/// Key size is illegal
80F7CCE9|键大小是非法的

/// keyData
D5346BCC|密钥数据

/// Key length is not valid
F9452F58|密钥长度无效

/// seed
A459C15E|种子

/// Length is zero
F91B7EF8|长度为零

/// level
497BA5C2|职等

/// Write not permitted in current state
4142A7EE|当前状态下不允许写入

/// Error GZIP header, first magic byte doesn't match
5C0CF5EC|错误 GZIP 标题, 第一个魔法字节不匹配

/// Error GZIP header,  second magic byte doesn't match
168BF35|错误 GZIP 页眉, 第二个魔法字节不匹配

/// Error GZIP header, data not in deflate format
F88EC723|GZIP 标题出错, 数据未以分解格式显示

/// Reserved flag bits in GZIP header != 0
E857B650|GZIP 标题中保留了旗下位数!= 0

/// Header CRC value mismatch
624A84D2|信头 CRC 值不匹配

/// Number of bytes mismatch in footer
B1CB290D|页脚中的字节错配数

/// Failed to read LZW header
B5AB55C3|读取 LZW 信头失败

/// Unsupported bits set in the header.
44239EF0|在信头中设置不支持的位数 .

/// InflaterInputStream Position not supported
1075FD4|不支持的充气器

/// Seek not supported
C5545A39|不支持搜索

/// InflaterInputStream SetLength not supported
172F2785|不支持的充气器

/// InflaterInputStream Write not supported
5BE7A413|充气器 不支持写入

/// InflaterInputStream WriteByte not supported
7E4D4BA4|不支持的充气器InputStream WriteByte

/// InflaterInputStream BeginWrite not supported
A81F04B0|不支持充气器 输入屏障 BeginWrite

/// entry
5D92BAC0|条目

/// offset and count combination is invalid
97F64298|抵消和计数组合无效

/// TarInputStream Seek not supported
53A3A55A|塔林斯图 不支持搜索

/// TarInputStream SetLength not supported
D7F7DD38|未支持的 TarInputStream 设置Length

/// TarInputStream Write not supported
66CDC7B1|塔林斯图 不支持写入

/// TarInputStream WriteByte not supported
9614E4C4|TarInputStream WriteByte 不支持

///  bytes unread
2F475757|未读字节

/// Header checksum is invalid
500B42D1|页眉检查和无效

/// Failed to read long name entry
43DFADDC|读取长名项失败

/// header
D264A8DE|文件头

/// outBuffer
94C97C76|向外缓冲

/// Exceeds header size
5CC5C114|超过页眉大小

/// name
3BD1C7B|名称

/// toAdd
7DEA160B|页:1

/// toTest
AFD02A39|测试

/// file
611DA7D8|文件

/// blockFactor
369DDB3F|块形

/// block
1951BE18|方块

/// block length is invalid
C363C2B2|块长度无效

/// no input stream defined
F3766690|没有定义输入流

/// Failed to read a record
50CA7B9A|读取记录失败

/// TarBuffer.ReadBlock - no input stream defined
DEC6A087|塔尔巴弗. 读取Block - 没有定义输入流

/// no input stream stream defined
56A02C64|没有定义输入流流

/// TarBuffer.WriteBlock - no output stream defined
BE4A3449|塔尔巴弗. WriteBlock - 没有定义输出流

/// TarBuffer.WriteBlock - no output stream stream defined
DD2A93F1|塔尔巴弗. 写入Block - 没有定义输出流流

/// TarBuffer.WriteRecord no output stream defined
45DD146D|塔尔巴弗. 写入未定义输出流

/// TarBuffer.WriteFinalRecord no output stream defined
3763F6B8|塔尔巴弗. 写入最后记录未定义输出流

/// TarInputStream not valid
7AFF82E|TarInputStream 无效

/// TarOutputStream is not valid
8685ECF9|TaroutputStream 无效

/// TarArchive
8D53CE0D|塔尔阿尔奇夫

/// sourceEntry
4B43FB6C|来源条目

/// Bit buffer is not byte aligned!
6CB78527|Bit 缓冲器不是对齐的 !

/// Old input was not completely processed
75BD72C4|旧输入没有完全处理

/// Window full
F85D5D43|窗口已满

/// baseInputStream
E5F2B6A4|输入结构

/// inflater
F84F5D1F|充气器

/// Unexpected EOF
EFC13771|非预期的 EOF

/// InflaterInputStream Length is not supported
DC97E985|不支持充气器

/// Need a dictionary
96C11298|需要一个词典

/// Dont know what to do
29314378|不知道该怎么办

/// EOF in header
C906AB23|标题中的 EOF

/// baseOutputStream
8C4EBCA5|基质输出结构

/// Must support writing
A10DE8EE|必须支持写入

/// deflater
F7485BB2|减缩器

/// Can't deflate all input?
E0E31749|不能解开所有输入吗?

/// DeflaterOutputStream can't deflate all input?
36F9F5DF|DeflaterOutput Stream 不能调低所有输入吗?

/// Position property not supported
CA273FCA|不支持的位置属性

/// DeflaterOutputStream Seek not supported
3C135906|后期输出结构 不支持搜索

/// DeflaterOutputStream SetLength not supported
F066CEB3|不支持防御输出SetLength

/// DeflaterOutputStream ReadByte not supported
6251E36F|不支持的 DeflaterOutputStream ReadByte 读取

/// DeflaterOutputStream Read not supported
346F2CA2|后期输出结构 不支持读取

/// DeflaterOutputStream BeginRead not currently supported
2E457F99|目前不支持的 DeflatterOutputStream BeginRead 数据

/// BeginWrite is not supported
607B302E|不支持开始写入

/// InflaterHuffmanTree: static tree length illegal
3DD8AAA2|充气器HuffmanTree:静态树长非法

/// Header checksum illegal
3A20BDCE|标题校验和非法

/// Compression Method unknown
227C23D5|压缩方法未知

/// Illegal rep length code
1FDF9F72|非法代表长度代码

/// Illegal rep dist code
4EC22FA2|非法代号

/// Inflater unknown mode
55ECC94B|充气器未知模式

/// broken uncompressed block
5D4687CA|未压缩块被打破

/// Inflater.Decode unknown mode
90D2CA8F|充气器 充气器 解码未知模式

/// Dictionary is not needed
D1A23502|不需要词典

/// Wrong adler checksum
97BF4290|错误的adler 校验和

/// count exceeds buffer bounds
BF2D491A|计数超过缓冲界限

/// unknown compressionFunction
4F4BE40D|未知的压缩功能

/// Finish() already called
4D308DC2|完成( ) 已调用

/// Deflater closed
6F2B7DFC|已关闭

/// comment
E2466323|注释

/// ZipOutputStream was finished
C5BA999C|ZipOutputStream 已完成

/// Too many entries for Zip file
CFAFC97C|Zip 文件的条目过多

/// Entry name too long.
659F0BBA|进名太长.

/// Internal error cant find extra data
3AFBA143|内部错误无法找到额外数据

/// No open entry
66DE12DC|无打开条目

/// Entry requires zip64 but this has been turned off
ADDC22D2|输入需要 zip64 但已关闭

/// No open entry.
66B012DC|无开口入.

/// Invalid offset/count combination
C237A97F|无效的抵消/计算组合

/// Name too long.
8EB52231|名字太长了.

/// Comment too long.
BCD178C6|评论太长了.

/// Cannot have an empty directory name
62DEF427|无法有一个空目录名称

/// Closed.
7011410F|关闭.

/// Stored, but compressed != uncompressed
C92D34AD|存储,但压缩!=未压缩

/// Data descriptor signature not found
D0CC18A5|未找到数据描述符签名

/// CRC mismatch
B0475392|CRC 不匹配

/// Closed
CF85C227|关闭

/// Zip archive ends early.
8470BC3C|Zip存档提早结束.

/// Length not available for the current entry
12EC3449|本条目不可用的长度

/// No current entry
BFE5AEFF|没有当前条目

/// Unable to read from this stream
B131F909|无法从此流读取

/// The compression method for this entry is not supported
72E7D7BA|不支持此条目的压缩方法

/// No password set.
AE4F146B|没有设置密码 .

/// Invalid password
7EEAFB84|密码不正确

/// Offset + count exceeds buffer size
6E678913|偏移 + 计数超过缓冲大小

/// Inflater not finished!
CDADC7E8|充气器没有完成!

/// EOF in stored block
F439AF2D|EOF 在存储区块中

/// No temporary stream has been created
71BB1237|没有创建临时流

/// Cant handle non file archives
E5A66CF|无法处理非文件档案

/// Stream is not seekable
EB59E7E4|流线无法查找

/// fileName
756A9A95|文件Name

/// outStream
1D60DA71|外侧结构

/// Stream is not writeable
9BB1638F|流不能写入

/// ZipFile
256A8CE2|齐纸

/// Entry cannot be found
71755EBA|无法找到条目

/// Unable to decrypt this entry
A6AFA63E|无法解密此条目

/// Size invalid for descriptor
67A1950C|描述符大小无效

/// Compressed size invalid for descriptor
AB75158|描述符压缩大小无效

/// Required Zip64 extended information missing
E5A87E1E|缺少所需的 Zip64 扩展信息

/// Compression method not supported
375DD07E|不支持压缩方法

/// The library does not support the zip version required to extract this entry
677579BB|库不支持提取此条目所需的zip版本

/// Reserved bit flags cannot be set.
88EB622|无法设置保留位标记 .

/// Strong encryption flag set but encryption flag is not set
8C3EEEE0|强大的加密旗帜设定, 但加密旗帜没有设置

/// Central header/local header flags mismatch
5E0D8C67|中央头/ 本地头旗不匹配

/// Central header/local header compression method mismatch
9D5BFCC|中央头/ 本地头压缩方法不匹配

/// Extract version mismatch
BF802BAE|提取版本不匹配

/// Strong encryption flag set but version not high enough
46322BD6|强大的加密旗帜设定, 但版本不够高

/// Header masked set but date/time values non-zero
FD4F94C3|封面被遮盖,但日期/时间值为非零

/// Central header/local header crc mismatch
D5D06E94|中央头部/ 本地头部杂错

/// Invalid CRC for empty entry
DC98553F|无效的空项 CRC

/// File name length mismatch
7B1CE4D7|文件名长度不匹配

/// Central header and local header file name mismatch
35CC83C3|中央头和本地头文件名不匹配

/// Directory cannot have size
725D31F5|目录不能有大小

/// Directory compressed size invalid
29FF3DA8|目录压缩大小无效

/// Name is invalid
61DE713A|名称无效

/// archiveStorage
6DD8EC64|归档Storage

/// dataSource
1F3E8040|数据来源

/// Cannot update embedded/SFX archives
791CF04D|无法更新嵌入式/ SFX 归档

/// Comment length exceeds maximum - 65535
46AFEE56|注释长度超过上限 - 65535

/// compressionMethod
4E5E38CF|压缩方法

/// entryName
AC48233|条目Name

/// Entry cannot have any data
AD31F7AD|条目无法拥有任何数据

/// directoryName
29DBD49E|目录Name

/// Cannot find entry to delete
95AADB56|无法找到要删除的条目

/// Internal error cannot find extra data
CE85E432|内部错误无法找到额外数据

/// Attempt to write central directory entry with unknown csize
AD1C38D2|试图以未知的大小写入中心目录条目

/// Attempt to write central directory entry with unknown size
8466744|试图写入大小未知的中心目录条目

/// Attempt to write central directory entry with unknown crc
C4811D8B|试图用未知的 crc 写入中心目录条目

/// Entry name is too long.
FA11F592|条目名称太长了.

/// Unxpected end of stream
8F58BF82|溪流未预计端端

/// Destination and source are the same
DA8EFB8D|目的地和来源是一样的

/// Entry size/stream size mismatch
C468E0C1|条目大小/ 流大小不匹配

/// Failed to reopen archive - no source
D7AACEA7|重新打开归档失败 - 无源

/// Name is not known cannot Reopen
92BE5D27|名称未知无法重新打开

/// Cannot find central directory
F6B0B1E1|找不到中心目录

/// BeginUpdate has not been called
F727E663|初始更新尚未调用

/// ZipFile stream must be seekable
930C01BA|ZipFile 溪流必须可以查找

/// Cannot find Zip64 locator
65CB0D05|找不到 Zip64 定位器

/// Invalid embedded zip archive
82F60755|无效的嵌入式zip归档

/// Wrong Central Directory signature
57BF6B55|错误的中央目录签名

/// No password available for encrypted stream
15FB0C6A|没有加密流的密码

/// No password available for AES encrypted stream
3E2D3D81|AES 加密流没有可用的密码

/// Invalid password for AES
D6B11E4A|无效的 AES 密码

/// Decryption method not supported
6A50F188|不支持的解密方法

/// Data exceeds maximum length
DDE2C3D7|数据超过最大长度

/// Find must be called before calling a Read method
D0BADD61|在调用读取方法前必须先查找

/// taggedData
5A224027|标记数据

/// headerID
CF5BB1A9|标题

/// fieldData
1BA2749E|字段数据

/// End of extra data
20FAC4F3|其他数据的结束

/// Cannot read before start of tag
BAFC1994|标签开始前无法读取

/// Value is too old to be valid
87170419|值已经太老,无法有效

/// Unhandled time setting in MakeFileEntry
C6D002BB|MakeFileEntry 中未处理的时间设置

/// Unhandled time setting in MakeDirectoryEntry
B524FF2C|Make Birdy Entry 中未处理的时间设置

/// Name is too long
676E4454|名字太长了

/// versionRequiredToExtract
FF5DFDB3|需要删除的版本

/// Extra data extended Zip64 information length is invalid
4AC19679|扩展的 Zip64 信息长度无效

/// Zip64 Extended information required but is missing.
C2277F58|Zip64 需要扩展信息,但缺失.

///  invalid.
D06AADB5|无效.

/// AES Extra Data missing
E4B06918|AES 额外数据缺失

/// baseDirectory
536751B3|基础线条

/// invalid path character
9A4D5D92|无效路径字符

/// invalid replacement character
A0DD14BE|无效的替换字符

/// confirmDelegate
532F2F3|确认删除

/// Unable to add a reference to a handle.
81899650|无法添加对一个手柄的引用 .

/// Memory Management is uninitialized.
A91B3B4F|内存管理尚未初始化.

/// disassembleArchitecture
3C08CBEB|拆解结构

/// disassembleMode
437C4B70|拆分模式

/// Sufficient memory could not be allocated.
DB5C6FCB|无法分配足够的内存.

/// A disassembler could not be created.
B9DB3074|无法创建拆分器 .

/// A disassembler handle (hDisassembler) is invalid.
D8883DF2|拆卸手柄(hDisassembler)无效.

/// A disassembler's hardware architecture is not supported.
30CEC8AF|不支持拆分器的硬件架构.

/// An operation is not supported when diet mode is enabled.
C53B258C|启用饮食模式时不支持操作 .

/// An operation is not supported when instruction details are disabled.
9E1DE3FC|当指令细节被禁用时不支持操作 .

/// An operation is not supported when skip-data mode is enabled.
D39F125E|启用跳过数据模式时不支持操作 .

/// An instruction's accessed registers could not be retrieved.
2C2C7E91|无法检索到指令访问过的登记册 .

/// An option (optionType) is invalid.
F13D5042|选项( optionType) 无效 .

/// An operation is unsupported.
D2C5C47A|操作不支持 .

/// An operation is invalid.
8BC52851|操作无效 .

/// An instruction group unique identifier is invalid.
4B9FD58F|指令组独有的标识符无效 .

/// A register unique identifier is invalid.
B2B09AAA|注册独有的标识符无效 .

/// CapstoneDisassembler
A7957EA6|Capstone 拆卸器

/// An operation is not supported when Diet Mode is enabled.
D9C4E76F|启用 Diety Mode 时不支持操作 .

/// A value cannot be a null reference.
DBC05815|值不能成为无效的引用 .

/// Invalid rotation value.
267B7978|无效的旋转值 .

/// Extract unity dlls..
BF558745|抽取统一 dlls..

/// ERROR: Not supported - IL2CPP file .
B956A93|错误: 不支持 - IL2CPP 文件 .

/// ERROR: Some errors in dumping
820B5727|错误: 倾销中的一些错误

/// Begin decompile IL2CPP (#4)
E3D43098|开始分解 IL2CPP (# 4)

/// End decompile IL2CPP#4 - With ERRORS!!!
BE982AE2|结束 IL2CPP#4 分解 - 有错误!!!

/// End decompile IL2CPP#4 - OK
D9924DE5|结束分解 IL2CPP# 4 - 好

/// WARNING: find .init_proc
7D6B421F|警告:找到.init proc

/// WARNING: find JNI_OnLoad
450EAD1C|警告: 在路边找到JNI OnLOAD

/// WARNING: find SHT_LOUSER section
95E15ABB|警告: 找到 SHT LOUSER 区域

/// More than one 'else' opcode in an 'if' instruction
1AB66532|在“ 如果” 指令中多于一个“ else” 操作码

/// Cannot compile functions with more than one return value.
5C0B0630|无法编译一个以上返回值的函数 .

/// integer divide by zero
B8C29193|整数除以零

/// integer overflow
7018B4F8|整数溢出

/// Cannot assign a value to an immutable variable.
165E0EB4|无法为不可变变量指定一个值 .

/// Cannot convert infinity to an integer.
C3AE4F64|无法将无限转换为整数 .

/// Cannot convert NaN to an integer.
3510F59E|无法将 NaN 转换为整数 .

/// An 'unreachable' instruction was reached.
A72316F4|达成了一个“无法达到”的指示.

/// A stack overflow occurred: the max call stack depth was exceeded.
A6C246D8|堆栈溢出: 最大调用堆栈深度被突破 .

/// indirect call type mismatch
DB3E46D4|间接调用类型不匹配

/// Memory address overflow.
E93CC2B5|记忆地址溢出.

/// misaligned memory access
89C43E37|错误的内存访问

/// out of bounds memory access
6903F46E|超出内存访问范围

/// Cannot pop an element from an empty stack.
F6878CBE|无法从空堆栈中弹出元素 .

/// Cannot peek an element from an empty stack.
A8D2C9AB|无法从空堆栈中偷看元素 .

/// Indirect call target not initialized yet.
C9E7881E|间接呼叫目标尚未初始化.

/// undefined element
C37AAEDA|未定义元素

/// ') for function type.
311B8D6D|'),用于函数类型.

/// Info header should be at least 40 bytes. Smaller versions are not supported.
BF737452|信息头至少应为40字节. 不支持较小的版本 .

///  is not supported.
476AF369|不被支持.

///  not found
1B6169B9|未找到

/// Invalid file format. Size is too small.
CD98CA8|无效的文件格式 。 大小过小.

/// File size is different than in header.
5FE4D567|文件大小不同于页眉.

/// bitmap
6110BB79|位图

/// Destination directory not found.
2FCA7CFC|未找到目标目录 .

/// headerBytes
597A0D11|标题Bytes

/// pixelData
8EEB8D33|像素数据

/// pixelData has invalid size.
5647A3BE|像素Data的大小无效 .

/// Error
5AED673|错误

/// Error null
D1FA8CD|错误无效

/// Something is left over
68E2A4ED|有东西留下了

///       : 00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F | 0123456789ABCDEF
9DFCAC55| : 00 01 02 03 04 05 06 07 08 09 0A0 0C0D0E0F|0123456789ABCDEF

/// Find
31D1912E|查找

/// Clear
87DB2|清除

/// Hide filter
C0FFC7D1|隐藏过滤器

/// Break
1527D9A|中断

/// ID
CE06B7E7|身份证

/// Name
3BD1C9B|名称

/// Type
C15430C6|类型

/// Offset
407FF2E0|偏移

/// Class name
99E6EA55|类名

/// Content
4FEDF4B6|内容

/// Search in scrips
2420F02F|在脚本中搜索

/// As Text
269E0426|作为文本

/// As Hex
D09E5E3C|作为Hex

/// set
982F0313|设定

/// HashSet must not be empty.
6F9381EC|HashSet 绝不能是空的.

/// Selected File : 
D1CFC931|选定文件： 

/// Selected dir: 
E77F1B7F|选dir： 

/// License dialog
236A6BAB|许可证的对话

/// Invalid DDS DXTn texture. Unable to read
64D0919C|无效的 DDS DXTn 纹理 。 无法读取

/// TGA texture had non 32/24 bit depth.
804C0436|TGA纹理有非32/24位深度.

/// Loading
4DCF8CCF|载入中

///   -  unknown
151DF668|- 不详

/// BeginRead not support
D496B02C|开始读取不支持

/// BeginWrite not support
341470A0|开始写入不支持

/// Stream readonly!
C0C02A06|只读流!

/// Can't find end of string
20114765|找不到字符串的结束

/// Not allow write to readonly Stream
361923BC|不允许只读 Stream 写入

/// DebugStream:  Close()
5F30D7E7|除错程序: 关闭( C)

/// DebugStream: Flush()
B56B244B|调试结构: Flush ()

/// Cannot dedent CppCodeWriter more than it was indented.
47B6242B|无法将 CppCodeWriter 的缩写超过缩写 .

/// Cannot access a disposed stream
76C2D0CC|无法访问已处理的流

/// bufferToWriteTo
363E6A89|用于写入的缓冲

/// startIndex
8FB0AB83|启动Index

/// bufferLengthInBits
F9DD468C|缓冲Length InBits

/// DecompilerFi.exe begin decomplile
63CFB45F|分解器 Fi.exe 开始分解

/// DecompilerFi.exe end process
737D99C0|解析器Fi.exe 终端进程

///  - decompiled
A5F8885D|- 已分解

/// ERROR: on decompilation
5416773A|错误:关于编译

/// dnSpy.exe begin decomplile
D53DB4ED|dnSpy.exe 开始分解

/// dnSpy.exe end process
DB1E7F6A|dnSpy.exe 终端进程

/// CustomExternDecompiler begin decomplile
F2DB90E1|自定义外源分解器开始分解

/// CustomExternDecompiler end process
FC853D1B|自定义外部编译器端进程

/// Stream cannot seek
957A3ED9|流不能寻求

/// Writing is not alowed
2ACC116D|写作没有减少

/// Central directory currently does not exist
20CA477E|中心目录目前不存在

/// Stream cannot be written
D59D8286|流无法写入

/// RemoveEntries is allowed just over streams of type FileStream
992D8756|仅允许在文件串流上删除 Entertys

/// File should have unitypackage extension
15BF8D6E|文件应该有统一包装扩展名

/// input .lzma is too short
440582F8|输入.lzma太短

/// Can't Read 1
42239477|不能读取 1

/// Wait.. TestAssets..
5792227B|请等等..TestAssets..

/// Wait.. TestAssets.. 
EAF2227B|请等等..TestAssets.. 

/// TestAssets - end
50D60E8F|TestAssets端

/// Export to:
4F02B678|导出到:

/// Export begin...
28A85928|导出开始...

/// Export
C175ED3D|导出

/// Export assets
9878BDE7|出口资产

/// Asset
63D74B8C|资产

/// Export zip
A5AB672|导出zip

/// Export files
FA5C44C|导出文件

/// Export end
79B7B677|导出端

/// Export end. Total exported count:
8526255|导出端. 导出总数 :

/// Export is finish.
DD3C0145|导出完成 .

/// Export is break!
A61A97D1|导出为断!

/// Export make asset:
F0F2A2E7|导出生成Asset:

/// Export asset:
9878BDA0|导出Asset:

/// Export error: 
574C4B4D|导出错误: 

/// Export ok, count: 
F9C1452A|导出成功, 数量: 

/// Import from:
997E9824|导入：

/// Import ok, count: 
23FA00C6|导入完成，数量： 

/// Make Unity Project - begin..
736C6A1A|让团结工程开始...

/// Make Unity Project
7A9F516B|Make 团结项目

/// Wait.. Making UnityProject..
9706AC3F|请稍等..生成Unity项目中..

/// Wait.. Making UnityProject.. 
F46222AE|请稍等..生成Unity项目中.. 

///  export asset: 
FB976152| 导出资源: 

/// Make Script DB
1E43938B|制作脚本 DB

/// Make Scripts
FC402746|制作脚本

/// Wait.. Making Unity Project.. 
A12C3A7B|请稍等..生成Unity项目中.. 

/// Wait.. Making Unity Project.. Make scripts for 
E7433FE6|请等等..Unity项目..让脚本 

/// Make plugins
8F461933|制作插件

/// Make binStreamingAssets
FF2D5827|使 bin Streaming 变形 资产

/// Write scrip db
A613DB80|写入脚本 db

/// Make scrip db
E835E3F5|制作脚本 db

/// Make templates
E4481C6C|制作模板

/// Extract..
B474953A|提取...

/// End of make unity project
36470A1E|实现统一项目的结束

/// Make Unity Project - finish.
BBD82C90|Make Unity Project - 完成 .

/// MakeUnityProject - ok
98C91534|生成Unity工程-完成

/// Make Unity Project - break!
E38CA492|让团结计划 - 中断!

/// Make Prefabs
AAFC16E6|制作预告

/// Wait.. Making Prefabs..
EDF536FB|请稍等，生成Prefab中..

/// Wait.. Making Prefabs.. 
5A9536FB|请稍等，生成Prefab中.. 

/// MakePrefabs - ok
7415C18D|生成Prefabs-完成

/// MakePrefabs - finish
19B280D1|MakePrefabs - 结束

///  make asset: 
24A9DD5| 生成asset: 

/// Make Unitypackage
738310A1|制作团结包

/// Wait.. Making Unitypackage..
47F22DBE|请稍等..生成Unitypackage中..

/// Make scenes..
EB9335F3|让场景..

/// Make assets..
F1E04A20|创造资产...

/// Wait.. Export Scripts..
42A7B955|请稍等.. 导出脚本..

/// Unitypackage - ok
D1DB6975|Unitypackage-完成

/// Make Unitypackage - end with error
8F5FD4A0|使 Unitypackage - 以错误结尾

/// Unitypackage - end with error
20E9686B|Unitypackage错误

/// Make prefab - ok
BD04F926|生成Prefab完成

/// Make prefab - error
FF163379|生成Prefab错误

/// Make prefab - break
995DB01E|停止生成Prefab

/// Wait.. Making Prefab..
7223DB42|稍等.. 正在生成Prefab..

/// Make parfab asset:
F3637C58|生成parfab Asset：

/// Wait.. Generate Scripts..
44C16C93|请稍等..生成脚本..

/// Generate Script
7940547F|生成脚本

/// Wait.. Generate scripts.. 
44A0ECF3|请稍等..生成脚本.. 

/// Generate Scripts - ok
C764262B|生成脚本-完成 

/// Generate Scripts - finish
AA7E9593|生成脚本 - 完成

/// ExportUassetsFromUnrealEnginePAK to:
7DE1C29C|PAK导出Uassets到：

/// ExportUassetsFromUnrealEnginePAK ok, count: 
310513B1|PAK导出Uassets 完成， 数量： 

/// Make dump begin..
A5DECE5B|让垃圾开始...

/// Trying to open several different games at the same time! You can only open one game at a time.
28787708|试图同时打开多款不同的游戏! 每次只能打开一款游戏.

/// Waiting.. open
A09AEE74|请稍等..打开

/// Waiting.. 
1AAA4AE1|请稍等……

/// parsing
FF4D2980|解析中

/// Waiting..
1ACA4AE1|请稍等……

/// Decompile libil2cpp.so (IL2CPP) to C# code
EB80C700|反编译libil2cpp.so为(IL2CPP)C#代码

/// Waiting.. Recreate all assets..
F6525294|请稍等…… 重新生成所有资源..

/// Waiting.. Update all..
5472E972|请稍等…… 更新所有..

/// UpdateAll
4884503E|全部更新

/// Ok
CDEFB7E1|还好

/// Waiting.. MakePreview..
2F15684B|请稍等..生成预览..

/// Waiting.. MakePreview-end
C4EC7D79|请稍等..生成预览-结束

/// Make asset
AF344CBD|生成Asset

/// Waiting.. make tree structure.. for 
DC39D535|请稍等…… 构建树形结构.. 目标 

/// Waiting.. make tree structure - ok
24501B89|请稍等…… 构建树形结构 - 完成

/// Waiting.. Resource manager.. Resources path update, items: 
4E8E089D|请稍等…… 资源管理器.. 资源路径更新, 项目: 

/// Waiting.. ScriptMapper.. Resources path update, items: 
187801F3|请稍等..脚本映射器..资源路径更新，项目： 

/// Waiting.. AssetBundle.. Resources path update, items: 
A75C67B0|请稍等..AB包..资源路径更新，项目： 

/// Waiting.. m_AssetToPrefab.. items: 
A08F9053|请等待..m_AssetToPrefab..项目： 

/// Waiting.. make tree - end
C60B13FD|请稍等…… 构建树形结构 - 结束

/// Valid-ok
3A61B829|无效

/// Extra resources download - begin..
DAE7EA69|额外资源下载 - 开始.

/// Extra resources download - ok
9A4724E1|额外资源下载 - 好

/// Extract extra resources..
28443CD4|提取额外的资源...

/// Open asset file
9E085BAE|打开资产文件

/// Open
E8CCC172|打开

/// Open IPA
95A1EE46|打开 IPA

/// Open unity3d bundle
A7D333A7|打开统一 3d 捆绑

/// Waiting.. Import Asset: 
9914F0E|请稍等…… 导入资源: 

/// Waiting.. Import Asset:
76314F0E|请稍等…… 导入资源:

///  - read structure..
183D2F98| - 读取结构..

///  - init objects ..
312589DC| - 初始化对象 ..

/// Open OK, Items count: 
AB925A89|打开成功, 项目数量: 

/// Waiting... open bundle: 
76CA22F1|请稍等……. 打开Bundle: 

/// Error:
5D8D673|错误：

/// read end
9FB1A365|读取完成

/// APK:
4417A002|APK: (韩语)

/// Waiting.. Unpack archive begin...
63F3E0F7|等着... 解包归档开始...

/// Extract archive..
187B007A|提取归档...

/// extract apk: begin..
E90FBB98|取出 apk: 开始.

/// extract apk: end
D1A31FF1|提取 apk: 结束

/// Extract archive (2)..
D798E5A9|取出档案(2).

/// Rar:
E0F219FE|拉尔:

/// extract rar: begin..
6A0D3378|开始...

/// extract rar: end
78CA568D|提取弧: 结束

/// Waiting.. Open IPA begin...
EDD4194A|请稍等…… 开始打开IPA...

/// Extract IPA..
4FAD36BF|摘录 IPA.

/// Waiting.. Open Unitypackage begin...
2C9F6E00|请稍等…… 开始打开Unitypackage...

/// Waiting... open webGL: 
B67182FE|请稍等..打开WebGL: 

/// Impoer Ok:
4F8CE226|Impoer确定：

/// Save zip..
9F71ABF|留着拉链...

/// Error on create zip: 
C7BC26B7|创建zip错误： 

/// Make zip - end
FD528D50|生成zip-结束

/// Save AddressablesCatalog..
EC13D261|保存可地址簿Catalog.

/// Save bundls..
4AA7A94E|省省钱吧.

/// Wait... Save Bundle
4E93D81|请稍等...保存Bundle

/// Save WebGLs..
28389123|保存 WebGLs...

/// Wait... Save WebGL
827DB784|单单... 保存 WebGL

/// Wait... make xapk: inner apk 
B838E5C4|等待... 使 xapk: 内 apk

/// Error on create APK: 
A900A8D|生成APK错误: 

/// Wait... make xapk: inner obb 
1A03B2DE|等等... 做活页:内出

/// Error on create OBB: 
54FEF264|创建 OBB 错误 :

/// Wait... make XAPK 
103EEE05|等等,让XAPK

/// Error on create XAPK: 
F72A8FA3|创建 XAPK 出错 :

/// Make XAPK - ok
80270B12|让 XAPK - 好

/// Wait... make apk 
214685F7|请稍等... 生成apk 

/// Make apk - ok
23D17C38|生成APK-完成

/// Wait... make obb 
75CBB8DD|请稍等...生成obb

/// Error on create obb: 
AE0D89A4|生成obb错误: 

/// Make obb - ok
75B70BDE|生成obb-完成

/// Waiting.. Parsing item: 
3DFC8A9F|请稍等…… 解析项目: 

/// Waiting.. Parsing script: 
570BFFCF|请稍等…… 解析脚本: 

///  - Sometimes the primary decompilation can take several minutes (depends on the size of the assembly)..
6475DF5C| - 初次反编译时可能需要几分钟时间 (取决于dll的大小)..

/// Waiting.. Parsing asset item: 
D08181D|请稍等…… 解析Asset项目: 

/// Waiting... open uasset: 
C804CEBE|请稍等...打开 uasset: 

/// Waiting... open pak: 
16CA047B|请稍等...打开PAK: 

/// Waiting...  Open game
5CEBDC26|等着... 打开游戏

/// Open game
281E2306|打开游戏

/// Open game - failed (user break)
3FC29104|打开游戏 - 失败( 用户中断)

/// Open game - finish
3C9717CC|打开游戏 - 完成

///  sec)
EA6771FE|秒数)

/// chunkStride
45F486B3|块步

/// writer
760C03E9|编剧

/// value must be 0 or greater
6FE23B0B|值必须大于 0

/// Output Stream was null
7DF58D54|输出流无效

/// Unreadable input Stream
3320E1E8|无法读取输入流

/// Unwriteable output Stream
C08C5720|无法写入的输出流

/// Input Stream was null
63FB960D|输入流无效

/// Invalid file detected.
FA8E7437|检测到无效文件 .

/// This tool is designed for FSB5 files only.
9F65D1B9|此工具仅为FSB5文件所设计.

/// ERROR: Currently this tool only supports FSB5 files that contain a single file within them.
F8017CE8|错误: 目前, 此工具只支持 FSB5 文件, 其中包含一个文件 .

/// ERROR: This tool is meant to process MP3-based FSB5s only.
1C93FBC0|错误: 此工具仅用于处理基于MP3的FSB5.

//# AssetExportSettings
/// Custom Unity version
A56CFFD3|自定义统一版本

//# AssetExportSettings
/// Common options
969681FA|共同选项

//# AssetExportSettings
/// Export as binary file (else as YAML text)
2A35CB17|导出为 二进制文件( 如 YAML 文本)

//# AssetExportSettings
/// Compress mesh asset
E4086800|压缩网状资产

//# ModelReplaceSettings
/// Common options
CC2F57D7|共同选项

//# ModelReplaceSettings
/// Ignore bone errors (auto trim/insert bones)
F0588D19|忽略骨头出错(自动修剪/插入骨头)

//# ModelReplaceSettings
/// Replace textures
D026BDF6|替换纹理

//# ModelReplaceSettings
/// Clean bones (no bone binding, static model)
8733A578|干净的骨头(无骨头捆绑,静态模型)

//# ModelReplaceSettings
/// Replace - Bone names
9E5D3056|替换 - 骨名

//# ModelReplaceSettings
/// Replace - Bind pose
38DBBBAD|替换 - 固定姿势

//# ModelReplaceSettings
/// Replace - Shapes
C23F4CA6|替换 - 形状

//# ModelReplaceSettings
/// Replace - Skin (bind vertexes to bone)
DA796598|替换 - 皮肤( 将顶点切为骨头)

//# ModelReplaceSettings
/// Replaceable mesh info
BBDBA87E|可替换网格信息

//# ModelReplaceSettings
/// Source for replacement - mesh info
B81A4675|替换来源-网格信息

//# ModelReplaceSettings
/// Rotate X-axis (0-360)
C930BA62|旋转 X 轴 (0-360)

//# ModelReplaceSettings
/// Transform details
1163BE45|变形细节

//# ModelReplaceSettings
/// Rotate Y-axis (0-360)
1AA1BA62|旋转 Y 轴 (0-360)

//# ModelReplaceSettings
/// Rotate Z-axis (0-360)
6AB00169|旋转 Z 轴 (0-360)

//# ModelReplaceSettings
/// Move X-axis
BAE9B9AF|移动 X 轴

//# ModelReplaceSettings
/// Move Y-axis
BACCB9AF|移动 Y 轴

//# ModelReplaceSettings
/// Move Z-axis
BA37B9AF|移动 Z 轴

//# ModelReplaceSettings
/// Scale X-axis
F1483C89|缩放 X 轴

//# ModelReplaceSettings
/// Scale Y-axis
4169A984|缩放 Y 轴

//# ModelReplaceSettings
/// Scale Z-axis
AE61DF13|缩放 Z 轴

//# GLFTExportSettings
/// GLFT binary save
4D84A0B7|GLFT 二进制保存

//# GLFTExportSettings
/// Common options
9E3D71DB|共同选项

//# GLFTExportSettings
/// Include models
920ECC55|包含模型

//# GLFTExportSettings
/// Include model bones
F1004DA4|包含模型骨头

//# GLFTExportSettings
/// Include textures
8467F8D3|包含纹理

//# GLFTExportSettings
/// Include animations
7065025|包含动画

//# GLFTExportSettings
/// GLFT export deformers
9DAF8C2F|GLFT 导出调试器

//# FBXExportSettings
/// FBX binary save
4F459C00|FBX 二进制保存

//# FBXExportSettings
/// Common options
E6728A60|共同选项

//# FBXExportSettings
/// Include models
CDEF9338|包含模型

//# FBXExportSettings
/// Include textures
D173D617|包含纹理

//# FBXExportSettings
/// Include animations
1E791DBF|包含动画

//# FBXExportSettings
/// FBX export deformers
C03E2D2D|FBX 导出调试器

//# ExportDlgSettings
/// Override Unity version
D81D1F29|覆盖团结版本

//# ExportDlgSettings
/// Project options
7B82C943|项目选项

//# ExportDlgSettings
/// Export asset files as binary mode (else as YAML text)
4D49180A|导出资产文件为 二进制模式( 更名为 YAML 文本)

//# ExportDlgSettings
/// If possible export Mesh asset as extern model (.obj or .gltf, .glb)
263C2B54|如有可能,将 Mesh 资产导出为外部模型(.obj或.gltf,.glb)

//# ExportDlgSettings
/// Export texture as BMP
7B0FDC5A|导出纹理为 BMP

//# ExportDlgSettings
/// Texture normal-map auto-convert
B57EFB93|纹理常态图自动转换

//# ExportDlgSettings
/// Mesh normals recalculate to view
328B8744|网格正常值重新计算为查看

//# ExportDlgSettings
/// Export multi sprite texture as separate sprite files
EEB586CE|导出多精灵纹理为独立的精灵文件

//# ExportDlgSettings
/// Disable append bundle path to asset
DA37982C|禁用资产附加捆绑路径

//# ExportDlgSettings
/// Allow async export (When you enable async options, it will be faster, but errors are possible)
38762680|允许同源导出( 当您启用同源选项时, 它会更快, 但错误是可能的)

//# ExportDlgSettings
/// Allow delayed extraction of scripts
588D6DA9|允许延迟提取脚本

//# ExportDlgSettings
/// Script options
25D51A48|脚本

//# ExportDlgSettings
/// Shader restore type
56403503|阴影还原类型

//# ExportDlgSettings
/// Shader export options
18BF2F19|阴影导出选项

//# GraphicsSettings
/// Preview Image Format
C7503E5D|预览图像格式

//# GraphicsSettings
/// Common settings
6226DADA|常见设置

//# GraphicsSettings
/// Format for generating a material image when creating a preview of a 3D scene
6D14C9C7|创建 三维场景预览时生成材料图像的格式

//# GraphicsSettings
/// Terrain base vertex resolution (convert to mesh)
34AE0910|地平基顶点分辨率( 转换为网状)

//# GraphicsSettings
/// Terrain expand resolution steps count
CFED3E01|地面扩展分辨率步骤计数

//# GraphicsSettings
/// Terrain expand resolution Precision (0.00009f - 1f)
12E4C29B|精度(0.0009f-1f)

//# GraphicsSettings
/// Make images asynk
DE93871E|让图像沉淀

//# GraphicsSettings
/// Show hidden objects
1AB15D7A|显示隐藏对象

//# GraphicsSettings
/// Allow riging bodys
A5A50C08|允许装设机体

//# GraphicsSettings
/// Show animation
57708F1C|显示动画

//# GraphicsSettings
/// Show video
D9235D39|显示视频

//# GraphicsSettings
/// Show particles
B665D585|显示粒子

//# GraphicsSettings
/// Enable additiona light
6D293693|启用加亮

//# GraphicsSettings
/// Enable skybox for scene
3AD9E8FE|为场景启用天盒

//# GraphicsSettings
/// Use custom skybox for scene (if enable skybox)
33380FAB|场景使用自定义的天框( 如果启用天框)

//# GraphicsSettings
/// Show scene elements on make
5AE31BB1|在制作时显示场景元素

//# GraphicsSettings
/// Show scene grid helper
83D40C53|显示场景网格帮助

//# GraphicsSettings
/// Allow object selection (double click for open object properties)
A5F035A0|允许选择对象( 双击打开对象属性)

//# GraphicsSettings
/// Show normal helpers
7CDC8B0|显示普通助手

//# GraphicsSettings
/// Mesh preview settings
F0D81DD1|网格预览设置

//# GraphicsSettings
/// Enable skybox for model preview
60E36396|启用模式预览的天盒

//# GraphicsSettings
/// Show mesh preview grid helper
6A8DAE22|显示网格预览工具

//# ImportSettings
/// Open for editing resources
614B8CC0|打开编辑资源

//# ImportSettings
/// Asset settings
82ACE070|Asset设置

//# ImportSettings
/// Fixing bundle CRC on repack
98803D12|在重新包装时修复捆绑的CRC

//# ImportSettings
/// Bundle auto extract
13DAA729|Bundle自动提取

//# ImportSettings
/// Import bundle as Level
67AEE845|导入AB包中的场景

//# ImportSettings
/// Saving RAM (export slower)
6F064305|节省内存(导出较慢)

//# ImportSettings
/// Cache time in seconds
C329C93E|缓存时间( 秒)

//# ImportSettings
/// Shader restore type
6952A23D|阴影还原类型

//# ImportSettings
/// Ignore scenes
D086916C|忽略场景

//# ImportSettings
/// Ignore streaming assets direcotry
C15921E0|忽略流出的资产 sercotry

//# ImportSettings
/// Custom Unity Version for empty version bundles and assets
CB6CD5D|自定义空版本捆绑和资产的统一版本

//# ImportSettings
/// Fast open (fast generate project)
AA5EFE6A|快速打开(快速生成工程)

//# ImportSettings
/// Speed options
B7CE4160|速度选项

//# ImportSettings
/// Async parse of Bundle
AEAB1970|异步分析Bundle

//# ImportSettings
/// Async parse of Assets
752C6DC5|异步分析Assets

//# ImportSettings
/// Async make of Assets
99486E33|异步生成Assets

//# ImportSettings
/// Disable swap buffers to file stream (for fasted)
F0F4ACB4|禁用文件流的互换缓冲器( 对于已收紧)

//# ImportSettings
/// Additional Log
8E2494E4|额外日志

//# ImportSettings
/// Show debug
6F6170C6|显示调试

//# ImportSettings
/// Show debug information on Asset common info
BA9D6B1E|显示资产常见信息的调试信息

//# ImportSettings
/// IL2CPP Restore Scripts Structured
6CA94ADB|IL2CPP恢复脚本结构

//# ImportSettings
/// Script settings
D197C7AE|脚本设置

//# ImportSettings
/// .NET assembly script decompilation
9297E0D8|反编译.net汇编脚本

//# ImportSettings
/// Allow to de-obfuscate assembly
B467EA54|尝试去除dll混淆

//# ImportSettings
/// Disable auto fixing sources
E3DC5A31|禁用自动修复源

//# ImportSettings
/// Unity encryption keys (custom keys, separator: new line)
5D474265|统一加密密钥( 自定义密钥, 分隔符: 新行)

//# TestSettings
/// Enable value
DC67C855|启用值

//# TestSettings
/// Common settings
954E9559|常见设置

//# TestSettings
/// Comment value
4D59E813|注释值

//# TestSettings
/// Select value
C31B20D3|选择值

//# TestSettings
/// Extended settings
3343056E|扩展设置

/// ComprBuffer: OK
7311482D|压缩缓冲 : 好

/// Ouf of index
CBF91B8F|指数

/// Run DevXC file - only available for 'DevX-GameRecovery' or 'DevX-GameModing' license type.
4F34C49E|运行DevXC只适用于'DevX-GameRecovery'或'DevX-GameModing'许可证类型。

/// Run DevXC file - only available for 'DevX-GameRecovery' or 'DevX-GameModing' or 'DevX-MagicStudio' license type.
417761F0|运行 DevXC 文件 - 仅供“ DevX- Game Recovery” 或“ DevX- GameModing” 或“ DevX- MagicStudio” 许可证类型使用 .

/// XmlBinSimpleDocument: OK
94375595|Xml BinSimple文件: 好

/// [!] Fixing incorrect NumberOfRvaAndSizes
525268F0|[! ] 修正错误的 RvaAndSizes 数字

/// Pack to temp xapk...
972FB9E4|包装到临时xapk...

/// Pack to temp apk...
76580448|包装到临时pk...

/// Sign apk...
EC29E54A|签名 APK...

/// Pack to temp obb...
8576DCE|打包到临时点球...

/// Make temp key...
69446BC7|生成临时密钥...

/// keytool path - is not set!
B3FDA997|键盘路径 - 未设置 !

/// Generate temp key - Error
E0EE6E90|生成临时密钥 - 错误

/// Generate temp key - ok
D6B978F1|生成临时密钥 - 好

/// SignAPK...
398FBD87|签名APK...

/// Update tree view..
10044273|更新树视图...

/// Make view tree..
419D6057|作观相树.

/// SL
CE0EB7ED|单曲

/// Owner not set!
1E51D8CF|车主没有设定!

/// To change the contents you need to open game in edit mode!
57D20CE0|要更改您需要在编辑模式下打开游戏的内容 !

/// License for  'GameRecovery' not activated!
2C3E7114|许可证'GameRecovery'未激活。

/// License for 'RePacker Tools' or 'MagicStudio' or 'GameRecovery' not activated!
60EE9D7C|“ RePacker Tools” 或“ MagicStudio” 或“ Game Recovery” 未激活的许可证 !

/// Apply changes
F5EB77BC|应用更改

/// Wait... Apply changes. This may take a few minutes
E20B87D0|单单... 应用更改。 这可能需要几分钟

/// Item not support export
F69FEAA9|项目不支持导出

/// You can save with conversion no more than once every two minutes.
53B9408B|你可以每两分钟转换不超过一次。

/// License for 'RePacker Tools' or 'AndroidUnpacker' or 'MagicStudio' or 'GameRecovery' not activated!
BC09BCDD|“ RePacker 工具” 或“ Android Unpacker” 或“ MagicStudio” 或“ Game Recovery” 未激活的许可证 !

/// Object - not supported replace
A6E20CE7|对象-不支持替换

/// License for 'RePacker Tools' or 'AndroidUnpacker' or 'MagicStudio' or 'GameRecovery' not activated
6D682EE9|“ RePacker 工具” 或“ Android Unpacker” 或“ MagicStudio” 或“ Game Recovery” 未激活的许可证

/// Replace image
EFD46E44|替换图片

/// The file extension must match
FCB08D72|必须匹配文件扩展名

/// Not supported for this asset type
8726FB75|不支持这个Asset

/// Only available for 'DevX-GameRecovery' or 'DevX-GameModing' license type.
E005EA6|仅适用于'DevX-GameRecovery'或'DevX-GameModing'许可证的类型。

/// Not support for add child component.
BCFB679A|不支持增加子组件。

/// Selected items are not supported for copying.
FCD072D|选定的项目不支持复制。

/// Not selected asset to copy (Copy asset)
A86A2FA1|没有选择Asset用于复制(复制Asset)

/// You can insert copies of assets only inside the scene.
A678BE9B|您只能在现场插入资产副本 .

/// Not selected owner asset to create GameObjext
3A35DCF0|未选择Asset创建GameObjext

/// License for  'MagicStudio' or 'GameRecovery' not activated!
477DAF80|\"MagicStudio\"或\"Game Recovery\"的许可证没有激活!

/// An error occurred while connecting to the server,\r\nplease check the network status and website availability of devxdevelopment.com\r\nand try again later.
46A8422F|连接的服务器错误，\r\n请检查devxdevelopment.com的网络状态和网站可用性。\r\n稍后再试一次。

/// License for 'Unpacker tools' or 'AndroidUnpacker' or 'RePacker Tools' or 'MagicStudio' or 'GameRecovery' not activated!
C4365225|“ Unpacker 工具” 或“ Android Unpacker ” 或“ RePacker 工具” 或“ MagicStudio ” 或“ Game Recovery ” 未激活的许可证 !

/// License for 'AndroidUnpacker' or 'RePacker Tools' or 'MagicStudio' or 'GameRecovery' not activated!
2710088B|\"AndroidUnpacker\"或\"RePacker Tools\"或\"MagicStudio\"或\"Game Recovery\"的许可未激活 !

/// License for 'MagicStudio' or 'GameRecovery' not activated!
518494C4|\"MagicStudio\"或\"Game Recovery\"的许可证没有激活!

/// Unsupported format
2D5ED39F|不支持的格式

/// Exported to 
5F0013FA|导出到

/// Wait... Extract audio..
77F9CD7A|请稍等……正在提取音频……

/// Project protected by
4F70EAA5|受保护的项目

/// The selected asset does not support export to unity asset
624983CC|选中资产不支持导出到统一资产

/// License for  'Unpacker Tools' or 'Repacker Tools' or 'MagicStudio' or 'GameRecovery' not activated!
81136584|“ 解包工具” 或“ 重新包装工具” 或“ MagicStudio” 或“ Game Recovery” 未激活的许可证 !

/// Dont select MeshAsset
68C81170|请勿选择模型

/// Dont select Model export compatable object
A9B58BF7|不选择模式导出可比较对象

/// License for  'Unpacker Tools' or 'Repacker Tools' or 'Unpacker Studio' or 'GameRecovery' not activated!
8ECD3E7F|许可证'Unpacker Tools'或'Repacker Tools"或"Unpacker Studio'或'GameRecovery'未激活。

/// Model export as GLFT
47BD1A9C|模式导出为 GLFT

/// Select model file for replace..
BA3CB6FA|选择要替换的模型文件...

/// License for 'RePacker Tools' or 'Android Unpacker' or 'Unpacker Studio' or 'GameRecovery' not activated
DC930C23|许可证'RePacker Tools'或'Android Unpacker"或"Unpacker Studio'或'GameRecovery'未激活

/// Replace model
C142CBA2|替换模式

/// Dont select GameObject!
82955BC5|请勿选择游戏对象!

/// Save as Prefab
53C167A5|另存为 Prefab

/// The version is obsolete. Need to install a new version.
A7373E98|该版本过时。 需要安装一个新的版本。

/// Export as Unitypackage
CCC044AA|导出为Unitypackage

/// Export as ZIP
3A9F492F|导出为 ZIP

/// Export as Prefab
8E1C48B9|导出为Prefab

/// Export model as FBX
EC5ADA02|导出模型为FBX

/// Make node dump
EF96D912|进行节点转储

/// Save header
1BBE6284|保存页眉

/// Save content (without convertation)
19985A62|保存内容( 不转换)

/// Export content (with convert format: png, wav, etc)
A4A40923|导出内容(转换格式：png，wav，等等)

/// Export all Sprites (for Texture2D)
762B577F|导出全部 Sprites (用于 Texture2D)

/// Replace binary content (binary, png, wav, etc)
10A45610|替换二进制内容(binary，png，wav，等等)

/// Dublicate asset
18F6772D|拷贝资产

/// Copy asset
5BDBD338|复制Asset

/// Paste asset
315A3F47|粘贴Asset

/// Delete asset
C0E8BD20|删除Asset

/// Open Unity3D game directory
55607B33|打开Unity3D游戏目录

/// Open as APK, OBB, XAPK file (android)
874EFF8D|打开APK, OBB, XAPK文件(android)

/// Open as IPA file (iOS)
1C183D79|打开IPA文件(iOS)

/// Open as Assets Bundle file
D245194|作为资产库文件打开

/// Open as Unity WebGL file (.unityweb, .data)
B6D01A42|打开为 Unity WebGL 文件(.unityweb,.data)

/// Open as Unity WebGL Game by URL
98E0C71D|通过URL打开Unity WebGL游戏

/// Open as SketchFab.com model by URL
C7676174|通过URL打开SketchFab.com模型

/// Open as Asset file
CDE707F8|打开Asset文件

/// Open as binary
3B58AB5A|打开二进制

/// Open DDS Texture
670B26E1|打开DDS图片

/// Settings
D5EB1CC9|代码生成/优化

/// UI Scale
F50760A0|UI秤

/// Font Size
FBE32C6F|字体大小

/// Default
7421349B|默认

/// 3D Scene Zoom Scale
225FCCAE|三维场景缩放

/// Invert swipe scroll
28998A05|反刷滚动

/// Disable auo open result files
5530D0CE|完成后禁止打开文件夹

/// Show classic wait mode
324D865C|显示经典等待模式

/// Proxy Settings
238432FB|代理设置

/// APK signing settings
D05E18AF|APK 签名设置

/// Import settings
800542D8|导入设置

/// Script generate settings
C3F188C3|脚本生成设置

/// Make unity project
D81F50B6|使统一的项目

/// Export resources to directory
978ECC6B|导出资源目录

/// Export resources for Repack
CB677E5E|导出资源用于重新包装

/// Import resources for Repack
9D9F8CAD|导入资源用于重新包装

/// Generate Project Scripts
CD938811|生成工程脚本

/// Export All Prefabs
5CE1E87B|导出全部Prefabs

/// Export uassets from Unreal Engine PAK
926D75C7|从PAK中导出Uassets

/// Filter
5CDB63A9|过滤器

/// Group resources
117086B5|资源分组

/// Reset filter
19A5084C|重置过滤器

/// By name: 
BFB17160|按名称： 

/// Show items ID
E36617B5|显示项目ID

/// Search result count:
2E03BEB6|搜索结果数：

/// Repack
A77BEFBB|重新打包

/// Apply all changes (repack bundle, make APK, etc)
AC5DC3F|应用所有更改(重新打包Bundle，生成apk，等等)

/// Edit and replace text
C9B78102|编辑并替换文本

/// Replace sound
74EE86CF|替换声音

/// FlipY on image replace
20021A2C|在图像替换上翻转

/// Select next
706221D5|下一个选择

/// Search
9F84AD27|搜索

/// Updates
62B922E|更新

/// License
227493AA|许可证

/// License view
CE10E97|许可查看

/// Buy
9B0D007B|买

/// Video lessons
7F742002|视频教程

/// Full screen
E9758365|全屏幕

/// Logs
2B63AAAB|日志

/// Save asset
C8725F56|节省的资产

/// Play..
870CAE01|玩。。

/// Stop
B86205DC|停止

/// Save as WAV
96F473B3|保存。

/// Sound
775D35E8|声音

/// Save PNG
7C844F7|保存PNG

/// Save all Sprites
556AB41B|保存全部 Sprite

/// Background
1CB36450|背景色

/// Chessboard
C8DCF0B7|棋盘

/// White
74D407C9|白色

/// Black
5EA0AB2E|黑色

/// Scale
2D7CAD2D|规模

/// Without alpha channel
33A355B7|去除alpha通道

/// Save HEX Dump
4CBD9E92|保存六Dump

/// Value
D03C6679|值

/// Lenght (bytes)
FE4868C0|长度(bytes)

/// Asset header edit
C9529C11|编辑资源头

/// Text:
A6084A6E|文本：

/// Method name:
46BFA41C|方法的名称：

/// Update
5ECA0B4B|更新

/// Method
18B1C08E|方法

/// Destanation method
CA64270|目标方法

/// Reset camera
A658D7B5|重置相机

/// Move Camera to Zerro
329664D3|将相机移动到 Zerro

/// Shape model
15551757|形模型

/// Cube model
F0F17831|立体模型

/// 3D View model
BCFB426B|3D视图模型

/// Orbit camera
B660A348|轨道摄像机

/// Fly camera
263ECE90|飞机

/// First Person Camera
1B277095|第一个摄像头

/// Make scene
A4A09668|让景物

/// Make preview
4FFC4733|使预览

/// Clear scene
D5FE0A41|清空场景

/// Clear assets cache
8941CEE5|清除资产缓存

/// Export as OBJ
C96FB87E|导出OBJ

/// Export as FBX
56DB8833|导出FBX

/// Export as Asset
D9E066FF|导出Asset

/// Light
2C4767F5|浅色

/// Goto to Selected
91CA841C|转到选择

/// Text
EDB18BEE|文本

/// Metadata
B20B46F5|元数据

/// Lenght
48414E76|长度

/// Bundle
EC4F4D64|捆绑

/// License for 'RePacker Tools' or 'Android Unpacker' or 'Unpacker Studio' or 'GameRecovery' not activated!
E48E0C23|许可证'RePacker Tools'或'Android Unpacker"或"Unpacker Studio'或'GameRecovery'未激活。

/// For save changes to assets: press to button 'Apply changes'
D94ABDBB|为保存对资源的更改：请按'应用更改'

/// Exist new version
62ABA32D|存在新的版本

/// Apply changes - end
29AAA97D|应用更改-结束

/// It is recommended to close the project and reopen it (otherwise some resources may not open)
1FC60C2C|建议关闭项目并重新开放项目(否则一些资源可能无法开放)

/// Play.. 
2A8CF32F|播放中.. 

/// error
5AED193|错误

/// IS DEMO VERSION!
93D8BB67|是演示版！

/// Ошибка при распаковке
AC0659|{\\fn黑体\\fs22\\bord1\\shad0\\3aHBE\\4aH00\\fscx67\\fscy66\\2cHFFFFFF\\3cH808080}你觉得呢

/// AttributeList
F946E68F|属性列表

/// TextureAttributeList
9F2C094F|纹理属性列表

/// UserDataContainer/Values
89FCD36E|用户数据控制器/值

/// PrimitiveSetList
7F1F44C2|初级软件列表

/// Matrix
5D77C088|矩阵

/// mats:
D1CABC79|垫子 :

/// ImageCompressTools not init
FCE9B124|图像压缩工具未输入

/// ERR: astcenc.exe encoding error
649ECC2F|错误RR: astcenc.exe 编码错误

/// Only versions 1 and 2 are supported
F6592B2|Only versions 1 and 2 are supported

///  not supported
79A34057| not supported

/// String length cannot be greater than 255
E8F40A25|String length cannot be greater than 255

/// Location's internal ID cannot be null
47C78BB|Location's internal ID cannot be null

/// Location's provider ID cannot be null
C1340E3|Location's provider ID cannot be null

//# ModelReplaceSettings
/// Disable mesh compression
DC6B8F21|Disable mesh compression

/// ExportFBX - 13.06
961BAEC5|ExportFBX - 13.06

