DevX-GameRecovery (MagicStudio, GameModding, RePacker, Unpacker): 


Current version 10.05 (2021.08.12)

ver 10.05 (2021/09/12)
- Fixed bug with opening IL2CPP (code recovery)


ver 10.04 (2021/07/29)

- Fixed: WebGL Generate class structure
- Add MANAGE_EXTERNAL_STORAGE permission for android version
- Add: WebGL Restore code as JS ASM (wasm) (tested on Unity 2019.4.22)
- Add: WebGL Restore code as C# (Only partially (work not yet completed)) (tested on Unity 2019.4.22)
- Fixed: Generate unity project with exclude system dll-s
- change ATCRGB4,ATCRGBA8 decompress

ver 10.03 (2021/05/28)
- Fixed: Select for "IL2CPP Restore Script settings"->"Decompiler type:"->"None" (Now the selection of this item is applied)
- Optimized for low using memory and faster speed on generate scripts without function code generation
- Optimized for low using memory on generate scripts with function code generation
- Fixed: problem with OutOfMemory on generate scripts with function code generation

ver 10.02 (2021/05/27)

- Implement ARM64: LDPSW, UCVTF
- IL2CPP: Add support Unity 2020.2.x, 2021.1.x

IL2CPP (arm64 native) - to C# 
- Add support IL2CPP for IPA (IOS)
- support partial function code recovery (to c#) for android APK - IL2CPP ARM 32/64 bit mode - for GameRecovery license type.
- support partial function code recovery (to c#) for iPhone, iPad - IPA (IOS) (only if the executable file is decrypted) - IL2CPP ARM 64 bit mode - for GameRecovery license type.

How does it work: Decompilation of functions into ASM code + Metadata -> (Virtual machine + some magic) -> C# code

While not everything will be restored correctly - but enough to study the main part of the code in the form of C # or in the form of a mixed representation of ASM + C #.

 

 

If you have problems with automatic downloading of extra resources (when starting the program), you can download them manually and unpack them into the program directory:
  Download URL: https://devxdevelopment.com/Distr/Unpacker-StreamingAssets/StreamingAssets.zip?RequiredVersion=10.01
  Extract to dir: <UnpackerDir>/StreamingAssets/*



Change log..

DevXUnityUnpackerToolsDemoSetup.zip
  - Recommended for use on Windows (with setup)

 

DevXUnityUnpackerToolsDemoArchive.zip   - Recommended for use on Windows (without setup)

 

DevXUnityUnpackerDemo-WIN.zip 

 

DevXUnityUnpackerDemo-MAC.zip   - For use on MAC

 

DevXUnityUnpackerDemo-Android.apk   - For use on Adroid devices

 

DevXUnityEditor-GameRecovery-Demo.unitypackage 

 

DevX-ObfuscatorProCMD for .NET applications or Unity3D Game (.NET) 

 

DevXUnityObfuscatorCMD.zip (link2)