DevX-GameRecovery (MagicStudio, GameModding, RePacker, Unpacker): 


Current version 9.25 (2021.01.16)

ver 9.25 (2021/01/16)
- Fixed: Offset table for IL2CPP
- Fixed: GSL/DX Shader convert to ShaderLab

 


ver 9.24 (2021/01/13)
- Improvements on converting GLSL shaders to ShaderLab format
- Fixed a critical error that caused the program to crush when restoring a shader
- Added support for the new Unity 2020 asset format (general)
- Add: support auto replace additional shaders in marterial:
"Mobile/Particles/Additive"
"Mobile/Particles/Alpha Blended"
"Mobile/Particles/Multiply"
"Mobile/Particles/VertexLit Blended"
"Nature/SpeedTree8"
"UI/Lit/Bumped"
"UI/Lit/Detail"
"UI/Lit/Refraction"
"UI/Lit/Refraction Detail"
"UI/Lit/Transparent"
"UI/Unlit/Detail"
"UI/Unlit/Text"
"UI/Unlit/Text Detail"
"UI/Unlit/Transparent"
"VR/SpatialMapping/Occlusion"
"VR/SpatialMapping/Wireframe"
- Added automatic recommendations for shader recovery (which to restore as ShaderLab and which to replace with built-in ones)
- Fixed animation clip restore (add support CompressedRotationCurves)
- Add support export LightProbes Asset
- Add support generate LightingData Asset (LightmapSnapshot+LightProbes for Scene Lighting)
- Fixed bug on parse assets (Monobehavior) with UnityEngine.Gradien field type

ver 9.23 (2021/01/10) 

- Fixed: Shader convert to UnityLab format (if GLS used #define for change variable names)
- Fixed: Restore DirectX shader
- Add: support DX-ASM command 'swapc'
- Update: AudioMixer - full implement
- Update: AudioSource
- Update: LightAsset
- Add: Support new android format "aab" (Android App Bundle, https://developer.android.com/platform/technology/app-bundle)
- Change UI for "Unity project generate options" (correct change unity version for export)
- Fixed a bug leading to the addition of id assets
- Fixed: Read Texture2D for Unity v5.6.4p4
- Add for "Unity project generate options": The ability to customize the export type for each shader individually (shader list with context menu)

 

If you have problems with automatic downloading of extra resources (when starting the program), you can download them manually and unpack them into the program directory:
  Download URL: https://devxdevelopment.com/Distr/Unpacker-StreamingAssets/StreamingAssets.zip?RequiredVersion=9.15
  Extract to dir: <UnpackerDir>/StreamingAssets/*



Change log..

DevXUnityUnpackerToolsDemoSetup.zip
  - Recommended for use on Windows (with setup)

 

DevXUnityUnpackerToolsDemoArchive.zip   - Recommended for use on Windows (without setup)

 

DevXUnityUnpackerDemo-WIN.zip 

 

DevXUnityUnpackerDemo-MAC.zip   - For use on MAC

 

DevXUnityUnpackerDemo-Android.apk   - For use on Adroid devices

 

DevXUnityEditor-GameRecovery-Demo.unitypackage 

 

DevX-ObfuscatorProCMD for .NET applications or Unity3D Game (.NET) 

 

DevXUnityObfuscatorCMD.zip (link2)